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Anonymous /tg/96146473#96163921
7/23/2025, 11:21:23 PM
>>96163646
>Could you post the Psychopump, Coordinator, and Vector rules from Hyperborea? I'm working on a Whalur Hero. Psychopump might be a good fit for the Captain.
Of course, here they are!
Psychopump is on the Machinemen itself.
> Psychopump (1 AP) : roll D3. Move all Pain Tokens within your Awareness that many hexes directly toward this model. If this model picked up Pain tokens as a result of this action, it gains 1 AP (max one AP regained per turn).
There's a few more on the Big Brain you might want to draw inspiration from
> Shared Trauma : This model may resolve Attacks against Friendly models, after resolving the Attack, it may transfer any amount of PAIN tokens from its track to the Target’s.
> Existential PAIN [1 LP]: Until this end of the turn, whenever any model fails any Test within Awareness range and LoS of this one, it generates a PAIN token.
> Concentrator [1 AP] : You may use this Action at any time, as long as you can pay its cost. Select 3 PAIN tokens adjacent to each other. Remove those tokens and replace one by a Random Emanation.