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7/5/2025, 3:50:51 AM
>>714483059
>build fallback systems we don’t have the budget for.
no, because it wouldn't be retroactive
and if you're building a new project that you can include it in your initial scope meetings and plan around it much like any other piece of law that will impact your plans.
Also why are you as an indie developer with negative money and infinite oppression trying to make an always-online or live service style of game that requires server access? Wouldn't peer to peer be easier to implement and MUCH, MUCH cheaper to do?
>build fallback systems we don’t have the budget for.
no, because it wouldn't be retroactive
and if you're building a new project that you can include it in your initial scope meetings and plan around it much like any other piece of law that will impact your plans.
Also why are you as an indie developer with negative money and infinite oppression trying to make an always-online or live service style of game that requires server access? Wouldn't peer to peer be easier to implement and MUCH, MUCH cheaper to do?
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