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6/27/2025, 6:08:23 AM
>>7623289
A tricky question with a tricky answer. I'm sure Pascal didn't approached the study of comic books with any plan or strategy. We were just kids fascinated by shit that looked cool. Maybe now it's not so striking as in the past, 20 years ago when I was a kid the physical figure of a superhero was a COOL THING. It was like looking at a cool mecha, to see in a comic the details of muscles and poses it was cool. Nowadays, any visually cool shit became so normalized that you may find hard to look at something and be marveled by it. To see something and say: "THIS" is cool and I "need" or I "want" to replicate this.
It may sound confusing but I'm trying to explain what makes a kid to draw something cool. I think young generations today are losing the natural instinct of reverse engineering something that's interesting or cool. Because nothing is interesting or cool anymore.
Classic superhero comics have a number of known poses, wich gets repeated again and again, with subtle differences. You may like ones better than others, but all of them shows you a naked dude or girl with perfect anatomy and looking cool. And the guy who did that, draw it super fast and effectively. So if you go through those comics books picking the figures that catches your eye, and you copy them, you will be learning anatomy quite accurately. On the other case, if you love Baki, wich I totally love, and you fucking love to copy your favorite Baki figures and poses, and you do it perfectly, then you should know that you're not learning real human anatomy at all. But just fooling around with "cool shit", but not the cool shit that you need, in order to learn accurate human anatomy.
I did I quickie in picrel, I believe that in order to do the freaky shit, you need to understand the natural and real anatomy first. Capeshit do the roid anatomy too, but always inside the boundaries of "reality", and that's crucial to understand what and how can be twisted and deformed in a successful way.
A tricky question with a tricky answer. I'm sure Pascal didn't approached the study of comic books with any plan or strategy. We were just kids fascinated by shit that looked cool. Maybe now it's not so striking as in the past, 20 years ago when I was a kid the physical figure of a superhero was a COOL THING. It was like looking at a cool mecha, to see in a comic the details of muscles and poses it was cool. Nowadays, any visually cool shit became so normalized that you may find hard to look at something and be marveled by it. To see something and say: "THIS" is cool and I "need" or I "want" to replicate this.
It may sound confusing but I'm trying to explain what makes a kid to draw something cool. I think young generations today are losing the natural instinct of reverse engineering something that's interesting or cool. Because nothing is interesting or cool anymore.
Classic superhero comics have a number of known poses, wich gets repeated again and again, with subtle differences. You may like ones better than others, but all of them shows you a naked dude or girl with perfect anatomy and looking cool. And the guy who did that, draw it super fast and effectively. So if you go through those comics books picking the figures that catches your eye, and you copy them, you will be learning anatomy quite accurately. On the other case, if you love Baki, wich I totally love, and you fucking love to copy your favorite Baki figures and poses, and you do it perfectly, then you should know that you're not learning real human anatomy at all. But just fooling around with "cool shit", but not the cool shit that you need, in order to learn accurate human anatomy.
I did I quickie in picrel, I believe that in order to do the freaky shit, you need to understand the natural and real anatomy first. Capeshit do the roid anatomy too, but always inside the boundaries of "reality", and that's crucial to understand what and how can be twisted and deformed in a successful way.
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