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Anonymous /h/8612269#8624134
6/12/2025, 11:27:16 AM
>>8623993
I think I'm done for now. I'm settling for the P-MODMAP

Here are the results. The scene has six "Flat Planes" for the walls, ceiling, and floor. I still need a different "lighter" texture for the ceiling, but pngs on the internet trimmed to 512x512 looks off when I use them. Textures probably have a hidden variable I'm not aware of.

I wish I can go darker, but doing so will make the character look like it doesn't receive the light no more (it does, just very faint). There should be a setting for charas to make it look like its receiving a lot of light even if the light source is very weak. Just like the "Light Influence" slider of the "Flat Planes" item.

Also, the character is not receiving any shadows from any items (like the bed, in this case). It clearly projects its own shadow on items, but it doesn't work the other way around (I'll post another example).