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7/19/2025, 7:35:01 AM
>>11879375
Despite being limited to about 16 colors but running in a high resolution 640x480, I remember Cobra Mission having some of the most gorgeous pixel art. The map/exploration portions were low res and basic in looks, but the key scenes and some enemy encounters also had some very nice artwork utilizing the higher resolution and dithering to make up for the lack of colors. The memorably beautiful pixel art made Cobra Mission a childhood favorite. The game's pixel art demonstrates certain possibilities and advantage of a higher resolution, despite the 320x200 VGA having more colors available.
Despite being limited to about 16 colors but running in a high resolution 640x480, I remember Cobra Mission having some of the most gorgeous pixel art. The map/exploration portions were low res and basic in looks, but the key scenes and some enemy encounters also had some very nice artwork utilizing the higher resolution and dithering to make up for the lack of colors. The memorably beautiful pixel art made Cobra Mission a childhood favorite. The game's pixel art demonstrates certain possibilities and advantage of a higher resolution, despite the 320x200 VGA having more colors available.
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