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Anonymous /v/714934358#714946310
7/9/2025, 8:21:12 AM
>>714945621
>>714945991
Conversely, it took me until the remake to realize that the shepherd enemies from Artisans were supposed to be humans all along, that they have a long pointy nose and not a big beak. You can tell because they're the only enemies across all three games which recognizably speak English and their hands and feet are textured to represent fingers and toes.