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6/17/2025, 7:47:31 PM
>>105604870
Because they made an engine that ships with a scripting language, that's the entire reason.
Unity? You have to use C#, Unreal? Blueprints, which work in some cases, but it's more like a proprietary tool that you'd build in-house that we just get access to.
GDscript is close enough to being Python or Lua WHILE AT THE SAME TIME given you two APIs into the engine:
- Through the node abstraction, which most people can understand intuitively
- Directly calling the server functionality if you need more advanced usage
This is why Godot shines as a generalized engine. Every competent game engine has two parts: the engine built with hyper-optimized compiled code and the scripts that work on top of it that do all the 'gamey' stuff which need to frequently change. Type autists will disagree, but they're times when being pedantic(looking at you typescript) is just silly.
>>105605307
I thought it was a dumb meme, but Brotato's characters are my favorite mechanics-wise that I've seen in the game, especially the Fisher. It's just Gameplay Maxxing so hard and exactly the type of game Godot excels at making.
Because they made an engine that ships with a scripting language, that's the entire reason.
Unity? You have to use C#, Unreal? Blueprints, which work in some cases, but it's more like a proprietary tool that you'd build in-house that we just get access to.
GDscript is close enough to being Python or Lua WHILE AT THE SAME TIME given you two APIs into the engine:
- Through the node abstraction, which most people can understand intuitively
- Directly calling the server functionality if you need more advanced usage
This is why Godot shines as a generalized engine. Every competent game engine has two parts: the engine built with hyper-optimized compiled code and the scripts that work on top of it that do all the 'gamey' stuff which need to frequently change. Type autists will disagree, but they're times when being pedantic(looking at you typescript) is just silly.
>>105605307
I thought it was a dumb meme, but Brotato's characters are my favorite mechanics-wise that I've seen in the game, especially the Fisher. It's just Gameplay Maxxing so hard and exactly the type of game Godot excels at making.
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