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6/30/2025, 6:17:14 PM
>>714079712
>How do you make a character have or receive a disability in a videogame without it looking like pandering?
Interesting that the presupposition is that you HAVE to have a cripple in your video game.
>But there has to be a way where it can work naturally, and even be cool in a "battle scarred" kind of way
The game already had that, years and years ago, picrel is from 2007. But it's not a wheelchair so it's not obvious handicap in a way in which you can virtue signal when you insert it into your game, and that's the purpose of the Khadgar wheelchair.
The orc in the picture isn't any less dangerous or capable of disemboweling you, while the wheelchair is universally understood as pity worthy. So while one handicap isn't a virtue signal because it is part of the character's power level, the other is included solely because it's so obviously disempowering to the character, so whoever made the choice to put the character in a wheelchair can safely jack off to their moral superiority without being threatened by the possibility that not EVERYONE would see how good and moral and special they are.
>How do you make a character have or receive a disability in a videogame without it looking like pandering?
Interesting that the presupposition is that you HAVE to have a cripple in your video game.
>But there has to be a way where it can work naturally, and even be cool in a "battle scarred" kind of way
The game already had that, years and years ago, picrel is from 2007. But it's not a wheelchair so it's not obvious handicap in a way in which you can virtue signal when you insert it into your game, and that's the purpose of the Khadgar wheelchair.
The orc in the picture isn't any less dangerous or capable of disemboweling you, while the wheelchair is universally understood as pity worthy. So while one handicap isn't a virtue signal because it is part of the character's power level, the other is included solely because it's so obviously disempowering to the character, so whoever made the choice to put the character in a wheelchair can safely jack off to their moral superiority without being threatened by the possibility that not EVERYONE would see how good and moral and special they are.
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