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7/31/2025, 11:06:22 PM
>>11909687
>but FUCK Pipework-Powered Pillars
Not sure how it's received elsewhere but around here that was the sentiment. This was a very big spike in difficulty. Pretty fine map otherwise, I don't think there was a single other moment I didn't like.
>>11909693
>What is the first FPS to properly show the weapons being used by the player's model?
Pretty sure that yeah it was Quake 2. The big one after that would've been Unreal.
>but FUCK Pipework-Powered Pillars
Not sure how it's received elsewhere but around here that was the sentiment. This was a very big spike in difficulty. Pretty fine map otherwise, I don't think there was a single other moment I didn't like.
>>11909693
>What is the first FPS to properly show the weapons being used by the player's model?
Pretty sure that yeah it was Quake 2. The big one after that would've been Unreal.
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