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8/1/2025, 11:08:40 PM
>>533554324
I don't think that's the intent, why are you like this lmao, it's a genuinely great game, not some scam like that other genesis game from last month, and besides they would not have released the game on PC first if they just wanted the retrocollector's money. Besides, it's the Exa version that's their real money maker anyway.
Can't really guess why they needed the game to be made for the Genesis, maybe it's really just as simple as Koshiro being nostalgic for it, but in the end it's true that the game feels actually faithful to 16bit era games because it's actually designed for it (apparently it really does work on real Genesis which is fucking insane considering how good the game looks) and as such it really doesn't compare to indie slop made under modern engines that just pretend to be retro really as a way to cut costs and serves you slop.
If they made the game only for PC and modern consoles I just would have preferred they go all out on making the best possible 2D graphics and not 240p garbage, I truly hate when modern devs use pixelshit and artificial limitations that have absolutely no fucking reason to exist today, especially not in a post-CRT era. That shit doesn't even deserves to exist. Earthion on pc has an actually decent crt shader so you know they cared about the presentation, unlike say NG Ragebound also released yesterday, also a 2D 240p game but made under Unity engine, has no proper CRT shader, doesn't do particularly impressive 2D graphics, still has modern stutters and all of this for no reason at all besides cutting cost and getting destroyed by Shinobi. A 2D low res game is just an eyesore today when CRTs don't exist nobody should want them because games from back then only were decent to look at through the CRTs and I hate the indie faggot trannies devs who refuse to understand this REEEEE
I don't think that's the intent, why are you like this lmao, it's a genuinely great game, not some scam like that other genesis game from last month, and besides they would not have released the game on PC first if they just wanted the retrocollector's money. Besides, it's the Exa version that's their real money maker anyway.
Can't really guess why they needed the game to be made for the Genesis, maybe it's really just as simple as Koshiro being nostalgic for it, but in the end it's true that the game feels actually faithful to 16bit era games because it's actually designed for it (apparently it really does work on real Genesis which is fucking insane considering how good the game looks) and as such it really doesn't compare to indie slop made under modern engines that just pretend to be retro really as a way to cut costs and serves you slop.
If they made the game only for PC and modern consoles I just would have preferred they go all out on making the best possible 2D graphics and not 240p garbage, I truly hate when modern devs use pixelshit and artificial limitations that have absolutely no fucking reason to exist today, especially not in a post-CRT era. That shit doesn't even deserves to exist. Earthion on pc has an actually decent crt shader so you know they cared about the presentation, unlike say NG Ragebound also released yesterday, also a 2D 240p game but made under Unity engine, has no proper CRT shader, doesn't do particularly impressive 2D graphics, still has modern stutters and all of this for no reason at all besides cutting cost and getting destroyed by Shinobi. A 2D low res game is just an eyesore today when CRTs don't exist nobody should want them because games from back then only were decent to look at through the CRTs and I hate the indie faggot trannies devs who refuse to understand this REEEEE
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