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Anonymous /aco/8870485#8871486
6/20/2025, 6:50:52 PM
Speaking of which, DPC said in today's status update that he's upgrading his workstation, and because he's switching to 5090s, he has to update to the newest DAZ alpha build and because of that there'll be slight changes in character appearance. This is what he's working with, and I quote
>The new DAZ alpha build wasn't all bad, though. I was pleasantly surprised by a lot of the features and improvements. This is how Jill looks in the new DAZ alpha build when I work with her. It's a lot brighter and has a higher quality texture shading than I'm used to when working. The clothes clipping issue is a result of the broken scripts, but I have already found a workaround for this.
>The renders look almost identical when rendered in new and old DAZ, which is great because I want consistency in the art. I found the render times to be almost identical as well, so there wasn't any significant gain to using the new build compared to an older one.