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6/29/2025, 7:46:17 PM
>>714001496
It's a fucking weird game. Insane number of equipment slots, byzantine skill and crafting system predicated on finding books in the environment, odd presentation all around. I loved the first few hours when it wasn't clear what the scope or scale of the game was, and the first area is full of secrets, cool areas to explore, and ways to upgrade your equipment. Once I got past that and was 10 or so hours in the game started to fall apart with mandatory NPC followers and grindier and grindier combat until I eventually dropped it. If you come at it expecting something like Dungeon Siege it's going to feel like it falls apart about where you'd expect the first act to end, but if you're willing to take it on its own merits and play it until you stop having fun it's a decent time.
It's a fucking weird game. Insane number of equipment slots, byzantine skill and crafting system predicated on finding books in the environment, odd presentation all around. I loved the first few hours when it wasn't clear what the scope or scale of the game was, and the first area is full of secrets, cool areas to explore, and ways to upgrade your equipment. Once I got past that and was 10 or so hours in the game started to fall apart with mandatory NPC followers and grindier and grindier combat until I eventually dropped it. If you come at it expecting something like Dungeon Siege it's going to feel like it falls apart about where you'd expect the first act to end, but if you're willing to take it on its own merits and play it until you stop having fun it's a decent time.
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