Search Results
6/6/2024, 4:24:00 PM
>>1317414
> I don't know how to keep that speed
Well, conservation of momentum is the most complicated and important part of the movement system, you’ll have to learn some movement mechanics in order to move around without loosing speed. I recommend this video by bryonato https://youtu.be/C_cXYyA4LaU, although it’s a bit old, but it contains all of the most important and basic movement mechanics, when you get to the part where the lurch stuff is explained, I recommend you to watch this video by zweek https://youtu.be/AjPSwwnKm1o it explains in more detail how it works and also is a bit more entertaining.
You don't have to learn all the mechanics mentioned in the video, things like basic edge boost, basic end boost, half slides, extended slidehop and etc are a bit more niche and only help at a more advanced level in certain situations.
And don't try to learn even the most basic stuff on the first day, it takes time, only approach it when you're really interested so you don't burn out.
> I struggle with choosing my path
I can't tell what's best for you, but I started by finding two points on opposite ends of each other, tried to make some basic path that went through the hot spots on the map, then just made them more complex as I got better with the mechanics, like adding crouch kicks, tap strafes, half slides, learning how to get back to the original point without loosing as much speed.
The pros of this approach are that you know in advance what mechanics you’ll need to use and kinda force you to do something specific, so it helps you learn this stuff better, you could also understand how well you are performing right now and compare it to your previous runs. The cons are repetitiveness and predictability.
> using my double jumps
If you have problems with airstrafing just learn about lurchless double jumps
> I don't know how to keep that speed
Well, conservation of momentum is the most complicated and important part of the movement system, you’ll have to learn some movement mechanics in order to move around without loosing speed. I recommend this video by bryonato https://youtu.be/C_cXYyA4LaU, although it’s a bit old, but it contains all of the most important and basic movement mechanics, when you get to the part where the lurch stuff is explained, I recommend you to watch this video by zweek https://youtu.be/AjPSwwnKm1o it explains in more detail how it works and also is a bit more entertaining.
You don't have to learn all the mechanics mentioned in the video, things like basic edge boost, basic end boost, half slides, extended slidehop and etc are a bit more niche and only help at a more advanced level in certain situations.
And don't try to learn even the most basic stuff on the first day, it takes time, only approach it when you're really interested so you don't burn out.
> I struggle with choosing my path
I can't tell what's best for you, but I started by finding two points on opposite ends of each other, tried to make some basic path that went through the hot spots on the map, then just made them more complex as I got better with the mechanics, like adding crouch kicks, tap strafes, half slides, learning how to get back to the original point without loosing as much speed.
The pros of this approach are that you know in advance what mechanics you’ll need to use and kinda force you to do something specific, so it helps you learn this stuff better, you could also understand how well you are performing right now and compare it to your previous runs. The cons are repetitiveness and predictability.
> using my double jumps
If you have problems with airstrafing just learn about lurchless double jumps
Page 1