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Anonymous /v/714342921#714363905
7/3/2025, 11:54:51 AM
>>714342921
Here's the truth. Gamedev is a graveyard for shit-tier devs who couldn't make it in corporate/enterprise where the big money is. Only passionate retards who are easy to abuse go into gamedev because the work-life balance is nonexistent and the salaries are a lot lower than in enterprise. Moreover bigger companies pay even lower than average salaries because having a big gamedev name in your resume is considered a nice bonus that's worth a few grand off your monthly salary, companies like activison-blizzard do that a lot, at least they used to, now their rep is pretty bad, so things might've changed.
It's different back in the day, until like mid 2000s, but later the cost and time needed to ship a single project became rather intense, people started spending years crunching instead of the last few months of development. Pretty much anyone who could either switched to managerial positions in gamedev or the switched to standard SWE positions elsewhere because of much MUCH higher salaries and better work-life balance. Only trash that couldn't make the jump and easy-to-abuse-cucks left.
t. left AAA gamedev in 2014