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7/17/2025, 10:17:50 PM
>>715739485
that game is neither a fixed camera angle game nor SotC you dope
you'll figure it out one day, in the meantime keep posting about why none of your games feel like they have a proper sense of scale when they're all first-person or third-person with the camera fixed in the same spot aka composition at all times, unlike all of your megastructure art
>>715739756
you're a special kinda stupid huh? the image literally says that they're concept art and promo screens, but those promo screens are impossible to recreate 1:1 in-game since they freed the camera
it's almost as if they know how to make cool looking shots but can't actually deliver on them in-game
that game is neither a fixed camera angle game nor SotC you dope
you'll figure it out one day, in the meantime keep posting about why none of your games feel like they have a proper sense of scale when they're all first-person or third-person with the camera fixed in the same spot aka composition at all times, unlike all of your megastructure art
>>715739756
you're a special kinda stupid huh? the image literally says that they're concept art and promo screens, but those promo screens are impossible to recreate 1:1 in-game since they freed the camera
it's almost as if they know how to make cool looking shots but can't actually deliver on them in-game
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