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7/26/2025, 8:47:34 AM
>>11895681
Isn't it really convenient then that the adventure games people think are really good usually aren't complete moon logic messes and when they do have puzzles that break the internal logic of the game's world it is for an obvious joke? Good examples being Myst, Monkey Island, Grim Fandango, Syberia, indiana jones and the fate of atlantis and Sanitarium.
The real reason why adventure games died out is become zoomers like OP are genuinely retarded and couldn't wrap their heads around even retard-proof games such as Broken Age.
Isn't it really convenient then that the adventure games people think are really good usually aren't complete moon logic messes and when they do have puzzles that break the internal logic of the game's world it is for an obvious joke? Good examples being Myst, Monkey Island, Grim Fandango, Syberia, indiana jones and the fate of atlantis and Sanitarium.
The real reason why adventure games died out is become zoomers like OP are genuinely retarded and couldn't wrap their heads around even retard-proof games such as Broken Age.
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