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7/22/2025, 11:09:39 PM
>>11888527
It's still randomly switching between shooting homing missiles or non-homing missiles, one's easily avoidable and the other not so much, so I'm not worried about new custom enemies being as similarly unpredictable.
>>11888534
For gameplay mods that work with a lot of vanilla maps, Unreal Evolution and Project Gryphon. The first is more like "Unreal plus" while Project Gryphon turns Unreal into something resembling Hideous Destructor.
It's still randomly switching between shooting homing missiles or non-homing missiles, one's easily avoidable and the other not so much, so I'm not worried about new custom enemies being as similarly unpredictable.
>>11888534
For gameplay mods that work with a lot of vanilla maps, Unreal Evolution and Project Gryphon. The first is more like "Unreal plus" while Project Gryphon turns Unreal into something resembling Hideous Destructor.
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