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6/12/2025, 5:15:51 PM
What happened to skill-based multiplayer games?
>MOBAs are essentially one huge knowledge check with RNG thanks to teammates, without even going into ELO autism
>SBMM means every FPS game is just a grind to 50-50 WL rate before you're trapped in a neverending cycle
>BRs and extraction shooters blatantly reward queueing up with a group instead of playing solo, with zero workaround
>Fighting games sacrificed neutral game to be just about meter management and dial-a-combos
>Racing games are either no fun allowed party games or simslop where a single second of lag means you automatically lose
>MMOs don't even pretend to be about skill anymore since whales can just buy their way to the top and invalidate everyone else's hard work
I could go on but you get the idea.
>MOBAs are essentially one huge knowledge check with RNG thanks to teammates, without even going into ELO autism
>SBMM means every FPS game is just a grind to 50-50 WL rate before you're trapped in a neverending cycle
>BRs and extraction shooters blatantly reward queueing up with a group instead of playing solo, with zero workaround
>Fighting games sacrificed neutral game to be just about meter management and dial-a-combos
>Racing games are either no fun allowed party games or simslop where a single second of lag means you automatically lose
>MMOs don't even pretend to be about skill anymore since whales can just buy their way to the top and invalidate everyone else's hard work
I could go on but you get the idea.
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