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7/19/2025, 12:36:25 PM
>>531842972
>If you take your role playing seriously, you should be deferential to him.
I take my rp seriously. I also play straight Henry, not sure if that makes a difference, but I only adhere to this in public. If I'm interacting with Hans in private I have no problem busting his balls or disagreeing with him (within reason). As you said he's generally receptive to most of what you say regardless. I'm nta though, and I wouldn't characterize Hans as insufferable in the first half in any case. It's especially evident if you played the first game that Hans is literally having a profound existential crisis. His behavior is understandable. I don't like to be too hard on him, given he's your best friend, for that reason. Any soft balling or coddling has a lot more to do with that than any perceived power dynamic on Henry's part. I like to think Henry perceives that power dynamic as being more about responsibility than subservience. But hey, that's the beauty of a game as immersive and deep as this. There are no wrong ways to play or interpret it. Well, except evil Henry or shipping Bartosch Henry (it's the same thing btw).
>If you take your role playing seriously, you should be deferential to him.
I take my rp seriously. I also play straight Henry, not sure if that makes a difference, but I only adhere to this in public. If I'm interacting with Hans in private I have no problem busting his balls or disagreeing with him (within reason). As you said he's generally receptive to most of what you say regardless. I'm nta though, and I wouldn't characterize Hans as insufferable in the first half in any case. It's especially evident if you played the first game that Hans is literally having a profound existential crisis. His behavior is understandable. I don't like to be too hard on him, given he's your best friend, for that reason. Any soft balling or coddling has a lot more to do with that than any perceived power dynamic on Henry's part. I like to think Henry perceives that power dynamic as being more about responsibility than subservience. But hey, that's the beauty of a game as immersive and deep as this. There are no wrong ways to play or interpret it. Well, except evil Henry or shipping Bartosch Henry (it's the same thing btw).
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