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7/10/2025, 9:08:55 AM
>>11857292
At the time, I did think the Saturn still had great life left in it, and waited for Alpha 3 on the Saturn instead of going for the Dreamcast version (glad I did too). However, it was a bold plan for a comeback with the Dreamcast that I still supported it as much as possible. I thought it was really nice to no longer see wobbling textures and polygon seams. Those features making the look of the games guaranteed it as my primary choice with multiplats at the time like the Tony Hawk games, Rayman 2, Spiderman, UFC, etc. despite the lack of buttons compared to the competitors. Someone else at school was impressed how characters could have individually modeled fingers instead of a polygon mitt, due to how many more polygons the hardware could push. I remember a lot of arcade developers were willing to adopt the hardware for a few of their productions.
At the time, I did think the Saturn still had great life left in it, and waited for Alpha 3 on the Saturn instead of going for the Dreamcast version (glad I did too). However, it was a bold plan for a comeback with the Dreamcast that I still supported it as much as possible. I thought it was really nice to no longer see wobbling textures and polygon seams. Those features making the look of the games guaranteed it as my primary choice with multiplats at the time like the Tony Hawk games, Rayman 2, Spiderman, UFC, etc. despite the lack of buttons compared to the competitors. Someone else at school was impressed how characters could have individually modeled fingers instead of a polygon mitt, due to how many more polygons the hardware could push. I remember a lot of arcade developers were willing to adopt the hardware for a few of their productions.
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