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6/24/2025, 9:15:26 PM
>>713546447
I'm just going to make wall-mounted actors like cameras and turrets have a hitbox that extends down to the floor, each bullet has a sphere collider because I still want to have things like elevated platforms and such, some very light platforming with gaps and obstacles but no jumping, action will mostly be relegated to a single plane
I'm just going to make wall-mounted actors like cameras and turrets have a hitbox that extends down to the floor, each bullet has a sphere collider because I still want to have things like elevated platforms and such, some very light platforming with gaps and obstacles but no jumping, action will mostly be relegated to a single plane
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