Dev for Games Thread - /v/ (#713542302) [Archived: 833 hours ago]

Anonymous
6/24/2025, 8:12:44 PM No.713542302
1742746337157545
1742746337157545
md5: c05c200e46de8f427c78b4da0ff70d03๐Ÿ”
This is a thread for the discussion of game development.
Replies: >>713548160 >>713571889 >>713573113 >>713575149 >>713577378 >>713579304 >>713581831 >>713586327
Anonymous
6/24/2025, 8:16:20 PM No.713542562
goblin jump_thumb.jpg
goblin jump_thumb.jpg
md5: 7d7a7251901c3e9d85e96aba13b889ae๐Ÿ”
working on item data structure and inventory logic. The one I made for my previous game was quite simple and I'm looking forward to making something with a bit more of depth. Might even add a simple crafting system to combine items like in Dragon's Dogma.
Replies: >>713542815 >>713568732
Anonymous
6/24/2025, 8:19:46 PM No.713542815
2025-06-22 21-09-12_30FPS
2025-06-22 21-09-12_30FPS
md5: d8169de76cc2eb6ef42d69ae5e53db3a๐Ÿ”
>>713542562
Dude, your game looks really satisfying. You have an absolutely perfect amount of hitstun. I look forward to playing. Do you have Z-Targeting or anything like that? And do you have any plans on a demo or anything soon?
Replies: >>713543236 >>713544049 >>713555874
Anonymous
6/24/2025, 8:20:52 PM No.713542901
2025-06-24 20.20.24
2025-06-24 20.20.24
md5: fc79fd98b4860acdd4685e781c393df0๐Ÿ”
propane tank attachment onto smelter
Replies: >>713543236 >>713543470
Anonymous
6/24/2025, 8:26:06 PM No.713543236
>>713542815
Thanks! That hitstun took a while to tune haha, and it looks so nice thanks to other anon's feedback. No plans to add Z-Targeting, but there's a slight soft-lock when doing an attack and blocking to help with the aim (this really helps when playing with KB+M). About a demo, I would like to release it before the summer ends but honestly, I see myself being way behind schedule.
I see you are still working on your boss. I like that animation, the surprise gesture adds a lot of personality!
>>713542901
looking nice, very Hank-pilled
Replies: >>713543470
Anonymous
6/24/2025, 8:27:31 PM No.713543318
which engine do you recommend to a poor fag with a 970gtx i7 6700hq laptop?
Replies: >>713543470 >>713544543
Anonymous
6/24/2025, 8:29:34 PM No.713543470
2025-06-22 20-46-44_60FPS_thumb.jpg
2025-06-22 20-46-44_60FPS_thumb.jpg
md5: 63a3a21ed5df9c279d55396bb3e2b48f๐Ÿ”
>>713543236
>I see you are still working on your boss. I like that animation, the surprise gesture adds a lot of personality!
It's more supposed to be a taunt. It's supposed to be "You? Beat me? Ha ha ha ha ha!

This one I'm posting here is what happens when you beat him. He slowly sinks into the lava and this plays.

>>713542901
Badass.

>>713543318
I think Godot would actually be the best for your scenario, just don't do anything too insane.
Replies: >>713543910 >>713545524 >>713555874
Anonymous
6/24/2025, 8:36:21 PM No.713543910
>>713543470
very smooth animation! I love how the right arm swings for a while before stopping. The animation overall has a lot of charm, nice job. What's the game about?
Replies: >>713545932
Anonymous
6/24/2025, 8:38:22 PM No.713544049
>>713542815
At first I was going to suggest stiffer hand joints so they don't flap but after watching it for a few loops I think it looks OK.
Replies: >>713545932
Anonymous
6/24/2025, 8:45:24 PM No.713544543
>>713543318
Godot and focus on 2D games.
You can make Godot games on your phone, your laptop should be enough for it.
Anonymous
6/24/2025, 8:59:16 PM No.713545524
>>713543470
bitchslap robot
Anonymous
6/24/2025, 9:01:27 PM No.713545660
file
file
md5: 5834e767629cf74253599d4c41f6c7a6๐Ÿ”
I've been mapping and porting features to 3D, last thing I did was making the dialogue system work again
Replies: >>713545737 >>713545741 >>713545932 >>713589261
Anonymous
6/24/2025, 9:02:38 PM No.713545737
Godot_v4.4.1-stable_mono_win64_YBmzDBJKLl
Godot_v4.4.1-stable_mono_win64_YBmzDBJKLl
md5: 0dc10708333220ffbe8f0f765acf7b73๐Ÿ”
>>713545660
Modeling some props
Replies: >>713545823 >>713545932 >>713589261
Anonymous
6/24/2025, 9:02:42 PM No.713545741
>>713545660
looking cool Cirno-bro.
Anonymous
6/24/2025, 9:03:46 PM No.713545823
Godot_v4.4.1-stable_mono_win64_5zbA9KAmQ4
Godot_v4.4.1-stable_mono_win64_5zbA9KAmQ4
md5: 5b33b929e952c5d62fd7ebcc2a080fd7๐Ÿ”
>>713545737
propping some models
Replies: >>713545893 >>713545932 >>713589261
Anonymous
6/24/2025, 9:04:48 PM No.713545893
file
file
md5: 195f2d76ff3ce343b0907841609c53ca๐Ÿ”
>>713545823
Turns out godot's charactercontroller3D doesn't handle stairs, I'll have to find a way around it
Replies: >>713562082 >>713579212 >>713589261
Anonymous
6/24/2025, 9:05:35 PM No.713545932
2025-06-24 14-57-18_thumb.jpg
2025-06-24 14-57-18_thumb.jpg
md5: df9af7cac8943baf40fa9fbe191ff1b3๐Ÿ”
>>713543910
It's a comedic 3D collectathon platformer about a moronic, overly hyper guy and his equally stupid and hyper girlfriend collecting bits of sun energy to defeat Dracula, who is a fat geezer who is trying to regain his youth. It plays like Mario if 3D Mario could run like Adventure Sonic and run up walls. There is more to it than that, but that's the basic premise.

>>713544049
Thanks! I like making my animations look loosey goosey, so, I dunno.

>>713545737
>>713545823
>>713545660
Neat art style. I like it, but I'm a sucker for isometric stuff. What does your game play like?
Replies: >>713546061 >>713546085 >>713546168 >>713558034
Anonymous
6/24/2025, 9:07:08 PM No.713546061
file
file
md5: 19e0d568fb9eeb9f79aa27a560b5c9b8๐Ÿ”
>>713545932
like pic related Crusader no remorse without tank controls and enemies shoot bullet hell at you
Replies: >>713546168
Anonymous
6/24/2025, 9:07:35 PM No.713546085
gob
gob
md5: 23cbccfcc12ac4857de7c446605a7377๐Ÿ”
>>713545932
didn't know it was you the one making that robot! Good job man.
>a moronic, overly hyper guy and his equally stupid and hyper girlfriend collecting bits of sun energy to defeat Dracula, who is a fat geezer who is trying to regain his youth
first time reading about the lore kek, I like it. Do you have any art of your Dracula that you could share?
Replies: >>713546860
Anonymous
6/24/2025, 9:08:43 PM No.713546168
file
file
md5: 4e8b8ad65d4ab9dae6d7cfd8210fb0bf๐Ÿ”
>>713546061
>>713545932
>Neat art style
90% of the textures are temporary, I couldn't be bothered to add the proper noise and dirt to the 3D models yet, I'm focusing on getting shit playble as fast as possible
Replies: >>713546447 >>713548881
Anonymous
6/24/2025, 9:11:23 PM No.713546349
Capture
Capture
md5: 8874a649cf84c75aaf40b4716d943845๐Ÿ”
How do I give this thing collision without blowing up godots retarded node system? Every single box primitive is a seperate node.
Anonymous
6/24/2025, 9:12:34 PM No.713546447
>>713546168
are you checking collisions between bullets and entities as if it was a 2D plane so you can hit both what's on the ground and what's on the walls/ceiling? or how you going to handle that?
Replies: >>713546653
Anonymous
6/24/2025, 9:15:26 PM No.713546653
file
file
md5: 166110ad19f9f213d654cc013a01bd23๐Ÿ”
>>713546447
I'm just going to make wall-mounted actors like cameras and turrets have a hitbox that extends down to the floor, each bullet has a sphere collider because I still want to have things like elevated platforms and such, some very light platforming with gaps and obstacles but no jumping, action will mostly be relegated to a single plane
Replies: >>713548881
Anonymous
6/24/2025, 9:17:40 PM No.713546797
IMG_0488
IMG_0488
md5: 26f15b4edfa308d5fc7404cc0b6cf088๐Ÿ”
Iโ€™m making a survival horror imsim thatโ€™s a cross between System Shock and RE7

Just finished talking with Gianni about voice acting lol
Replies: >>713555805
Anonymous
6/24/2025, 9:18:40 PM No.713546860
May_2_2024_3_47_53
May_2_2024_3_47_53
md5: 906e9e4daf18dcac0ad1109b96f7fb13๐Ÿ”
>>713546085
Here is some concept art of Dracula's head.
Replies: >>713546907 >>713566878 >>713568982
Anonymous
6/24/2025, 9:19:23 PM No.713546907
>>713546860
very goblin-esque, love it
Anonymous
6/24/2025, 9:19:36 PM No.713546918
file
file
md5: 8913a73cde88e0e3ff491937a27d820b๐Ÿ”
With 3D I can finally have stuff like a pipe that goes under the platform and leads to a hidden hole in the wall with secrets
Replies: >>713546971
Anonymous
6/24/2025, 9:20:25 PM No.713546971
>>713546918
I want to play your game anon
Replies: >>713547173
Anonymous
6/24/2025, 9:20:48 PM No.713547005
Monsters raping boys, post your work, NOW!
Anonymous
6/24/2025, 9:22:00 PM No.713547094
How the FUCK do I make custom shader buffers in Godot? What does the compositor actually do if it can't handle this?
Anonymous
6/24/2025, 9:23:02 PM No.713547173
file
file
md5: 1bc4dca93efdb93ac24284232b3b169e๐Ÿ”
>>713546971
Before it's playable I have to reimplement damage for the player, the game over screen, pause and inventory menu, basic sprite animations based on direction, a boss and a bunch of weapons.
Maybe a week or two of work
Replies: >>713589261
Anonymous
6/24/2025, 9:24:08 PM No.713547257
Why did almost all of you start by making a 3D game?
Replies: >>713547375 >>713547634 >>713551936 >>713558997 >>713592201
Anonymous
6/24/2025, 9:25:49 PM No.713547375
Godot_v4.3-stable_mono_win64_CJWzKcfq0Z
Godot_v4.3-stable_mono_win64_CJWzKcfq0Z
md5: 63e0ecf64b93fa719a40a202ba80ccb7๐Ÿ”
>>713547257
I actually started with 2D
Anonymous
6/24/2025, 9:29:31 PM No.713547634
mXVSz2
mXVSz2
md5: 22d36a76b7e45e1a5ceba7eb0adce1f3๐Ÿ”
>>713547257
I'm the anon making the game with the goblins. It's my 3rd attempt at a serious project, the previous 2 being 2D games.
Replies: >>713552330
Anonymous
6/24/2025, 9:32:28 PM No.713547871
No update yet I want to get more done before posting more.
Anonymous
6/24/2025, 9:36:32 PM No.713548160
>>713542302 (OP)
Getting pretty close to making a gameplay demo of my SRPG to share, I'm stoked
Anonymous
6/24/2025, 9:40:49 PM No.713548467
13562733
13562733
md5: c35bfae022de0b857132776f3f9d8651๐Ÿ”
im almost ready for almost release
Replies: >>713548669
Anonymous
6/24/2025, 9:43:59 PM No.713548669
>>713548467
still wondering how the fuck this plays, but it sure looks interesting
Replies: >>713548763
Anonymous
6/24/2025, 9:44:26 PM No.713548697
supermarket1
supermarket1
md5: 01dcfc1f11198c3e2656f86a77d3c907๐Ÿ”
>pick random simulator idea
>use low effort 3d art
>use ai slop for the store page
>????
>make 22 millions
Sounds easy enough. What's your excuse for not making millions anon?
Replies: >>713548950 >>713549586 >>713551883
Anonymous
6/24/2025, 9:45:31 PM No.713548763
>>713548669
I'm headcanoning that anon's game is about a guy getting isekai'd and getting a management job in that world because he has a computer
Anonymous
6/24/2025, 9:47:28 PM No.713548881
>>713546168
>>713546653
Oh God how can you dodge that without knowing the depth you're at? Is the hitbox small or sprite-sized?
>red 100/100
>blue 100/100
>Motivation 100%
Is "Motivation" the health system like GFW or is it the red bar? Also is the blue bar for freezing bullets?
Replies: >>713549184
Anonymous
6/24/2025, 9:48:28 PM No.713548950
>>713548697
The rule in life is that if something seems like it's easy money, it isn't. There are no shortcuts.
Anonymous
6/24/2025, 9:50:33 PM No.713549063
>Godot 4.5
>try a full-screen quad with shader for post-processing
>"In 3D, the screen is copied after the opaque geometry pass, but before the transparent geometry pass, so transparent objects will not be captured in the screen texture."
>try a shader on a viewport for post-processing
>no in-editor preview, no normal+roughness buffer
>try the "Compositor"
>have to write raw Vulkan calls and GLSL code to the point where you might as well be rewriting the C++ itself
what the fuck
Anonymous
6/24/2025, 9:52:25 PM No.713549184
file
file
md5: 41156e5d079e502fdb749d264279b64c๐Ÿ”
>>713548881
Since bullets are on a 2D plane it should be possible to dodge just like in 2D, it should be possible with the hitbox visible but I haven't implemented that yet.
Red is health, blue is shield, shield absorbs hits and doubles as battery for energy weapons, it can be recharged by grazing bullets. Explosions go straight through the shield.
Motivation is like GFW, increases as enemies are killed and bullets are frozen and death takes 100% of it away, it's game over if it runs out.
Bullet freezing is one of the last things I implemented in the 2D version but wasn't really fleshed out, it consumes shield to use and one thing I'm considering is giving out a motivation gain multiplier when many bullets are frozen at once, it's primarily used as an OH SHIT button
Replies: >>713554346
Anonymous
6/24/2025, 9:58:56 PM No.713549586
>>713548697
But it's not a bad game? The AI slop is the only thing bad about it.
Replies: >>713558092
Anonymous
6/24/2025, 10:17:13 PM No.713550687
what now
what now
md5: d449dc9178ae0cc5d5ae5b56f07e2095๐Ÿ”
Ok, NOW what?
Replies: >>713552071 >>713556436
Anonymous
6/24/2025, 10:25:28 PM No.713551230
smallTitleMenu_thumb.jpg
smallTitleMenu_thumb.jpg
md5: c635569069577dfef7f28c2ee07bbb35๐Ÿ”
Made an example of the title menu and the saving/loading mechanic
Replies: >>713552071
Anonymous
6/24/2025, 10:33:19 PM No.713551807
Should I go back to working on my blobber inspired roguelite? I looked at blobber sales and saw nobody buys them and lost all will to work on my game.
Replies: >>713552336
Anonymous
6/24/2025, 10:34:25 PM No.713551883
>>713548697
If I make a supermarket simulator nobody would want to play it because another one already exists
Replies: >>713552083 >>713566538
Anonymous
6/24/2025, 10:34:59 PM No.713551936
>>713547257
3D is much easier with no art skills.
Replies: >>713552605
Anonymous
6/24/2025, 10:36:51 PM No.713552071
>>713550687
You make the square shoot stuff, and make circles that go after you
>>713551230
very nice. I like the fonts you've chosen, very retro.
Anonymous
6/24/2025, 10:36:58 PM No.713552083
>>713551883
Make a simulator that doesn't exist yet.
Replies: >>713559086
Anonymous
6/24/2025, 10:40:39 PM No.713552330
>>713547634
Oh, I remember this project. That's cool, I didn't realize you were the same anon. Did anything come out of it?
Replies: >>713552756
Anonymous
6/24/2025, 10:40:44 PM No.713552336
>>713551807
I have an idea to reinvent blobber genre but I'm afraid of posting it anywhere. People keep stealing ideas from my head as it is.
Replies: >>713552417
Anonymous
6/24/2025, 10:41:57 PM No.713552417
>>713552336
Gotta get to work on it before someone steals it from your head.
Replies: >>713558708
Anonymous
6/24/2025, 10:44:41 PM No.713552605
>>713551936
how so? 3D modelling and animating seems way harder for me
Replies: >>713552842 >>713554112
Anonymous
6/24/2025, 10:46:45 PM No.713552756
>>713552330
Not really. I put out of a demo with a dungeon, added an open world to connect the different places you could go and had the level generation algorithm almost finished. Thing is I was struggling to make it really fun to play, and ended up dropping it.
Anonymous
6/24/2025, 10:47:58 PM No.713552842
>>713552605
3D might be a bit harder to get started with but once you figure out traditional box modeling then it's not that difficult to put together a shape you want. Rigging and animation aren't exactly easy but you can get sort of good enough results easier than 2D animation. When it comes to the visuals there's a lot of tricks you can pull with 3D that allow you to create something that looks good even if the underlying 3D art isn't that good.
Anonymous
6/24/2025, 10:49:56 PM No.713552968
Want to make a 3D action rougelike got a neat setting and story concept just looking for some gameplay element to separate it from something like Hades
Replies: >>713553008 >>713556163
Anonymous
6/24/2025, 10:50:34 PM No.713553008
>>713552968
you don't need a gimmick you simply need appealing visuals and fun gameplay
Anonymous
6/24/2025, 11:04:37 PM No.713554112
>>713552605
It can depend a lot on the person. For me I can't draw perspective at all but also can't model any organic shapes, therefor my game is some chibi HD-2D kinda thing.

But 3D has the big advantage that assets you create are inherently reusable. Once you've made one body you can animate it as you want, attach different objects to it, etc. But when you draw a person and want different pose? Reuse the outfit from character A for character B? You practically start from zero.
Animation can also be much more difficult even if you have a shared base body: You likely need to re-draw parts of your character from different angles for each frame. Even pixelart games like Dead Cells are actually 3D and just use some filters to get the pixellated look.

And one thing that I personally noticed is that the animation tools for 2D graphics just all kinda suck. Dozens of ancient programms all lacking one feature or the other, the best polished one is shady chinese program that's difficult to even download, Godot's tools make you trial and error every single movement, etc. I had to write my own tool just to have something barely usable that doesn't force to switch to Unity/Unreal.
Replies: >>713554401
Anonymous
6/24/2025, 11:07:51 PM No.713554346
>>713549184
>Since bullets are on a 2D plane it should be possible to dodge just like in 2D
I meant the camera angle makes it pretty hard to judge your position and the bullet. Kinda like Star Fox on the SNES where the bullets are sprites in a 3D first-person world and you're not sure if you're in the clear or would get hit.
>Red is health
>Motivation is like GFW ... and death takes 100% of it away, it's game over if it runs out.
Ah I see. I was still thinking with shmup mentality that a hit is a death lol
>Bullet freezing ... it's primarily used as an OH SHIT button
So there'll be both regular bullet freezing and Perfect Freeze (bomb), or they'll be combined?

Sorry for too many questions. It's the first time I've seen your game and it's nice to see a fangame of the series.
Replies: >>713589312
Anonymous
6/24/2025, 11:08:44 PM No.713554401
>>713554112
>animation tools for 2D graphics just all kinda suck
what do you mean by that? and what's the chinese program?
my only knowledge of 2D animation is dotween in unity
Replies: >>713556076
Anonymous
6/24/2025, 11:11:53 PM No.713554614
AAAAAH I HAVE CHOICE PARALYSIS I HAVE TOO MANY IDEAS AND DON'T KNOW WHICH ONE TO FOLLOW
Anonymous
6/24/2025, 11:16:27 PM No.713554931
This game design shit is easy
>run into a problem with my game
>think for a second
>realize I can just do X instead
Replies: >>713556076
Anonymous
6/24/2025, 11:22:29 PM No.713555370
I have an idea but I'm too retarded to follow up on it.
I know the game is fun in my head but I lack the experience.
Anonymous
6/24/2025, 11:28:29 PM No.713555805
>>713546797
nice herion hero-like
Anonymous
6/24/2025, 11:29:30 PM No.713555874
>>713542815
>>713543470
these animations are pretty gud
Anonymous
6/24/2025, 11:30:41 PM No.713555972
mediocre_progress
mediocre_progress
md5: 198f3dadc0755d21bb2bb064b07a272b๐Ÿ”
these threads are made too often i can't keep up
Anonymous
6/24/2025, 11:30:53 PM No.713555984
>draw character, show it to others
>"is that xyz?"
>look up the character
>literal only similarity is hair colour
I fucking hate designing characters
Anonymous
6/24/2025, 11:32:03 PM No.713556076
>>713554401
So there's two ways to do animation in 2D: one is sprite sheets and the other is bone animations.
Sprite sheets are older and much better supported by various engines. You have an individual picture for each frame you want to display and you just cycle through those. The problem is that the file size baloons pretty quickly and that making them at scale is a lot of work.

The other is bone animation. You cut your one picture into many little parts and attach these to a skeletton, and then you can rotate, scale and move these parts just like you do in 3D animation. The great part here is that you can make the animation once and then it just works for any other sprite that is drawn on the same template.
The problem here is that you need a runtime and have to hope your choice of animation software has one for your choice of engine. Work great if you're on Unity because it's the industry standard for mobile games, which is really the only place that uses 2D bone animation. If you're not, tough luck.

The chinese one is dragon bones and I can't even download it because the server times out. The industry standard is Spine, but it's proprietary and seems to lack the feature of converting to a spritesheet, which I would need for my engine.

>>713554931
That works great until you discover that you're encouraging bad player behavior or you have two conflicting needs. I've mulling for over a week on the classical flexible gameplay unit vs. well defined character problem in RPGs.
Anonymous
6/24/2025, 11:33:14 PM No.713556163
>>713552968
Make it a shooter
Anonymous
6/24/2025, 11:36:07 PM No.713556374
I can't stop adding background systems and programming to my game. I need to start working on the stuff the player directly interacts with like guns and enemies, not loot spawning and an ai director.
But I need the loot spawning and director otherwise the player won't have anything to shoot and loot for when they have guns.
Anonymous
6/24/2025, 11:36:19 PM No.713556393
124235265645
124235265645
md5: d5f65373366882a10ea19d22326fa1c7๐Ÿ”
>update: overhauling main character
>individual fingers instead of weird mitten hand.
>harness for attaching armor pieces to in certain situations
>new pants and boots with more meshes to try out
>updated leather armor set to match the game atmosphere better.
>modified leather armor chest plate to wrap around arms, created naked arms specific to armor and modified new hands to new skeleton and new bracers.
It was worth the days in blender.
Replies: >>713556572
Anonymous
6/24/2025, 11:36:49 PM No.713556436
>>713550687
Put tits on it.
Anonymous
6/24/2025, 11:38:38 PM No.713556572
>>713556393
when looking at your rigged mesh and t-pose mesh i feel you have put the shoulder-joints too close to the torso
Replies: >>713557425 >>713567047
Anonymous
6/24/2025, 11:41:43 PM No.713556818
I have retro 3d fatigue
Anonymous
6/24/2025, 11:49:27 PM No.713557425
>>713556572
It looks weird but it works in the long run with the armor sets surprisingly well.
Replies: >>713567047
Anonymous
6/24/2025, 11:53:23 PM No.713557727
https://vocaroo.com/17cgJ6eD7uLv
Replies: >>713562351
Anonymous
6/24/2025, 11:56:04 PM No.713557948
If you don't make your own engine from scratch you're not a real game developer.
Replies: >>713558987 >>713562242
Anonymous
6/24/2025, 11:57:23 PM No.713558034
>>713545932
I say go with the loosey goosey!
Anonymous
6/24/2025, 11:58:04 PM No.713558092
>>713549586
Maybe not but it's not the kind of game one would expect to get close to or reach (with some sales) a three digit million revenue.
Anonymous
6/25/2025, 12:05:23 AM No.713558693
1735202342052846
1735202342052846
md5: 997434238a52f72c7fbcba86907e9360๐Ÿ”
If you had to create 6-7 attributes and divide weapons/classes between them, how would you go about it?
Replies: >>713559254 >>713559282 >>713560993 >>713585293 >>713592501
Anonymous
6/25/2025, 12:05:32 AM No.713558708
>>713552417
Too late already stole it.
Anonymous
6/25/2025, 12:08:34 AM No.713558987
>>713557948
No true Scotsman
Anonymous
6/25/2025, 12:08:41 AM No.713558997
>>713547257
I didnt want to make a 2d game why does that have to be the first kind of game? I already messed with other 3d engines but ue5 works well for me and I've come a long way since I started.
Anonymous
6/25/2025, 12:09:40 AM No.713559086
Tobacco
Tobacco
md5: 106cc007ef37a962501ac9877c5689f8๐Ÿ”
>>713552083
Gotta be quick. Already a few popping up.
>Grocery Store Tycoon
>Tobacco Shop Simulator
>Parcel Simulator
>Fishing Shop Simulator
Anonymous
6/25/2025, 12:11:54 AM No.713559254
>>713558693
You mean like fire is damage over time flamethrower.
Ice is spike launcher with movement slow.
And air is blade launcher with knock back?
Replies: >>713559337
Anonymous
6/25/2025, 12:12:10 AM No.713559282
>>713558693
I subtract classes and focus on attributes. One thing at a time.
Anonymous
6/25/2025, 12:12:49 AM No.713559337
>>713559254
Kinda, but more like Axe is Fire/STR, Daggers are Wind/DEX, etc.
Replies: >>713559771 >>713560192
Anonymous
6/25/2025, 12:17:44 AM No.713559771
>>713559337
Look at pathfinder 2e deities.
https://2e.aonprd.com/Deities.aspx
Or any rpg gods but Pathfinders are free online.
They usually have associated weapons, domains (traits) and can tell the attributes from the description.
Replies: >>713559848
Anonymous
6/25/2025, 12:18:40 AM No.713559848
>>713559771
Oh, great call. Much appreciated, I have some ideas for games to explore for inspiration.
Anonymous
6/25/2025, 12:23:06 AM No.713560192
>>713559337
Check into gunstar heroes. You combine different abilities to make different weapon effects.
Anonymous
6/25/2025, 12:30:22 AM No.713560713
Can't disclose anything because NDA but yes.
Replies: >>713561786
Anonymous
6/25/2025, 12:34:19 AM No.713560993
>>713558693
Well, I can post mine, maybe that example will help you. I also happen to have exactly 7 damage types if that would interest you.
Main weapons:

>Swords
Often has elemental conversions. E.g. STR to fire damage when you usually its INT to fire damage.

>Daggers
Lower stamina cost of attacks. Important because Default Attacks generate a ressource, so you can sacrifice damage for resource generation.

>Axes
More AoE attacks but also higher damage variance.

>Hammers
Frequently inflict status effects on hit.

>Fist
Scale with various stats like health, speed, evasion, etc.

>Spears
Extra range, combat here is grid based.

>Bows
Ranged attacks, scale with DEX.

>Staves
Count as spells, scale with INT, can have utility skills instead of attacks.

Sub weapons:

>Shields
Gives defenses, attacks scale with defense.

>Tomes
Teaches you additional spells.

>Quivers
Teaches you additional ranged attacks.

>Charms
General passive effects. Frequently modifies your Default Attack(Each main Weapon has a different one), for example adds a chance to trigger the Lightning Bolt spell on melee hits.
Replies: >>713561461
Anonymous
6/25/2025, 12:40:34 AM No.713561461
>>713560993
I like the idea of sub weapons not dealing damage but bringing something like a skill to the table.
I'll experiment with this more, thanks people.
Anonymous
6/25/2025, 12:45:46 AM No.713561786
>>713560713
Can you even say youre under nda?
Replies: >>713562086 >>713566227
Anonymous
6/25/2025, 12:50:11 AM No.713562082
>>713545893
stairs are slopes in most games and actual stair shaped collision is used only for leg IK/ragdoll
Anonymous
6/25/2025, 12:50:16 AM No.713562086
>>713561786
Can't comment on that, under NDA
Replies: >>713562451
Anonymous
6/25/2025, 12:52:18 AM No.713562242
>>713557948
If you don't make your own font from scratch
If you don't record your own sound effects
If you don't voice all your characters
then you DIDN'T make the game
Anonymous
6/25/2025, 12:54:06 AM No.713562351
1642815303615
1642815303615
md5: aec74887a535eecb880dfde43905cdef๐Ÿ”
>>713557727
Mind if I make a trip hop beat for this, anon?
Replies: >>713568394
Anonymous
6/25/2025, 12:55:44 AM No.713562451
>>713562086
If youre under nda how are you allowed to mention that you are? I thought and nda included a clause where you can't tell people youre under one.
Replies: >>713562521 >>713566227
Anonymous
6/25/2025, 12:56:49 AM No.713562521
>>713562451
I can't elaborate on that topic, NDA, sorry
Anonymous
6/25/2025, 12:58:46 AM No.713562641
I'm making a successor to Kings Field
you fags are going to hate it
Replies: >>713564740 >>713567264
Anonymous
6/25/2025, 1:03:22 AM No.713562950
>tried to add character customization, the player could swap head and body
>but the player sprite is extremely small on the screen in normal gameplay
>so the only thing you really ever notice is the color change
>spritesheets take a long fucking time to make
Yeah I'm gonna drop that, or I'm gonna be working on some that was meant to be a small infinite runner for 10 years just to add a bunch of skins you can barely see.
I'll try to add more stuff to spawn instead.
Anonymous
6/25/2025, 1:30:08 AM No.713564740
>>713562641
No i wont
Anonymous
6/25/2025, 1:30:16 AM No.713564749
bump
Anonymous
6/25/2025, 1:53:08 AM No.713566227
>>713561786
Nope because i'm getting paid so it's quite the incentive to keep my mouth shut.

>>713562451
>thought and nda included a clause where you can't tell people youre under
I can reveal I'm under an nda as long as i don't say which nda I'm under, if i reveal which one then i will be fucked.
Anonymous
6/25/2025, 1:58:07 AM No.713566538
>>713551883
this is the real crux, and i see i happen any time some new simulator comes around.
a dozen imitators will have games their own X simulator release date TBD listed on steam as soon as they hear about it. they might even beat you to release date if they asset flip hard enough.
Anonymous
6/25/2025, 2:04:10 AM No.713566878
>>713546860
a cock-balls with a butthole?
Anonymous
6/25/2025, 2:06:41 AM No.713567047
>>713556572
>>713557425
they are too far back like he's constantly pulling his shoulders back and pushing his chest forward
Replies: >>713567431
Anonymous
6/25/2025, 2:10:10 AM No.713567264
>>713562641
it better not have poorly made and textured ugly 3d models that fail to look retro and just look bad
Replies: >>713570595
Anonymous
6/25/2025, 2:11:25 AM No.713567350
2025-06-24 17-04-09_thumb.jpg
2025-06-24 17-04-09_thumb.jpg
md5: 9369bfdda2104e3b83acecaca099ebb7๐Ÿ”
according to reddit it's "impossible to parry or dodge attacks" and also the gameplay is too slow.
I sped things up of jumping and a few attacks but I don't think it's too hard to redirect or dodge.
https://dead-imagination.itch.io/dance-of-elements
Replies: >>713568639 >>713569874 >>713570916 >>713572298 >>713589265
Anonymous
6/25/2025, 2:12:53 AM No.713567431
>>713567047
It is what im going for though. It is his stance.
Replies: >>713567716
Anonymous
6/25/2025, 2:17:23 AM No.713567716
>>713567431
it's too much
Replies: >>713569540
Anonymous
6/25/2025, 2:25:11 AM No.713568204
Fygoon Render
Fygoon Render
md5: 4fd4b10c01d17c3006a7e778f15d21f0๐Ÿ”
Got the wallpapers and a bit of the fanart sections going on my cool ass website. The fanart section, though incomplete, at least give the proper credits to the artists via the URL.
https://fygoon.com/art.html
Replies: >>713568414 >>713569632 >>713580863
Anonymous
6/25/2025, 2:28:42 AM No.713568394
>>713562351
Go for it!
Anonymous
6/25/2025, 2:29:08 AM No.713568414
>>713568204
You seem to be a lot more interested in your characters over your game. Maybe you should learn how to 3d model
Replies: >>713568504 >>713569365 >>713571707
Anonymous
6/25/2025, 2:30:26 AM No.713568504
>>713568414
I could say the same thing to you, unless you prove otherwise (no, slightly modifying pre-existing meshes doesn't count)
Anonymous
6/25/2025, 2:32:45 AM No.713568639
>>713567350
this looks cool as fuck, nice bg too.
Replies: >>713571274
Anonymous
6/25/2025, 2:34:16 AM No.713568732
>>713542562
That's dope! Reminds me of Kameo and how the Trolls will sometimes go full retard and lunge at the player.
Anonymous
6/25/2025, 2:38:41 AM No.713568982
>>713546860
Pretty good, pretty good. Add a mustache so you can be one of the few who actually know that very minute detail from the novel.
Anonymous
6/25/2025, 2:42:34 AM No.713569197
MainCapsule
MainCapsule
md5: ae06c46c27c99c5b67f493a9e07c0814๐Ÿ”
Yesterday I finished the steam page for my WoW BG simulator. Spent all day making the necessary images that Steam requires. I couldn't come up with a good design so I just took all the characters and made a collage out of them and then slapped the game name behind them. I submitted it for review, so in 3-5 business days I should have approval, at which point I'll release the coming soon page with the playtest.

I'm fairly sure it'll do poorly as I don't think there's any demand for a tab-targeted MOBA with watered-down WoW combat, but you never know, so I might as well release it and see what happens. Plus I've worked on it for 8 years in isolation, so it'll be nice to finally get it out. Feels like I've been constipated for almost a decade and now I'm about to take a massive, satisfying shit.
Replies: >>713569805 >>713570238
Anonymous
6/25/2025, 2:45:40 AM No.713569365
>>713568414
He thinks his bad artstyle is an aesthetic choice, no its not it just looks like garbage
Replies: >>713570813
Anonymous
6/25/2025, 2:48:22 AM No.713569540
>>713567716
I can try to adjust his arms i have a retargeter that controls the rig in ue5 foe his idle pose and others.
Anonymous
6/25/2025, 2:49:45 AM No.713569632
>>713568204
kino render
Replies: >>713570214
Anonymous
6/25/2025, 2:52:55 AM No.713569805
>>713569197
>I've worked on it for 8 years in isolation
why do this to yourself?
Replies: >>713570029
Anonymous
6/25/2025, 2:54:01 AM No.713569874
>>713567350
do like a mini game where all you do is parry attacks
Replies: >>713571274
Anonymous
6/25/2025, 2:56:43 AM No.713570029
>>713569805
Perfectionism, indecisiveness, and the lack of anything better to do.
Anonymous
6/25/2025, 2:57:02 AM No.713570045
1750385544730101
1750385544730101
md5: 0e347738258d52c755c6e0748829a4d0๐Ÿ”
Add a character on top of your other character or there will be no sales
Replies: >>713573789 >>713573990
Anonymous
6/25/2025, 2:57:42 AM No.713570090
2025-06-24_thumb.jpg
2025-06-24_thumb.jpg
md5: 5255193d7afc86275f97e9c9720a1c89๐Ÿ”
Just finished and published another model.
Now I can go back to working on my game... after I finish my college project.
Replies: >>713570238 >>713571030 >>713582285 >>713584582
Anonymous
6/25/2025, 2:59:57 AM No.713570214
The Frydarian Tale Wallpaper Thumbnail
The Frydarian Tale Wallpaper Thumbnail
md5: d759b2c7bba166ee209efd07c3d5c909๐Ÿ”
>>713569632
Thank you, thank you. The website is coming along nicely, and I am excited to finally be good on my word from a year ago and show off the fanart I have compiled.
The wallpapers are pretty swanky, too.
Replies: >>713571118
Anonymous
6/25/2025, 3:00:20 AM No.713570238
>>713569197
>I'm about to take a massive, satisfying shit.
this should be in your steam description.
>>713570090
thats not for a game? how much money do you get selling models
Replies: >>713570719
Anonymous
6/25/2025, 3:05:24 AM No.713570535
>p*do is back
rip thread
Replies: >>713570591
Anonymous
6/25/2025, 3:06:23 AM No.713570591
Fygoons
Fygoons
md5: 54a52d0c16cc13e52581e64f444b7d6a๐Ÿ”
>>713570535
Just tell him Chris Hansen's lurking in the threads. He'll scurry off.
Anonymous
6/25/2025, 3:06:27 AM No.713570595
>>713567264
amateurs are better off aping a retro style even if done poorly. they can't handle the level of detail necessary to make modern assets look acceptable.
Replies: >>713570864
Anonymous
6/25/2025, 3:08:39 AM No.713570719
b6c0c73e3d92d
b6c0c73e3d92d
md5: 32ab2ede61535635fa3f5521d4033139๐Ÿ”
>>713570238
>thats not for a game? how much money do you get selling models
Nah, I just make them and dump them for free.
Replies: >>713571113
Anonymous
6/25/2025, 3:10:11 AM No.713570813
>>713569365
You sound like the kind of guy who thinks slapping random Japanese symbols in his Abuse clone's UI makes his game original.
Anonymous
6/25/2025, 3:10:51 AM No.713570864
>>713570595
aping a retro style poorly or not is different from making art that looks like shit and pretending it's intentional
Anonymous
6/25/2025, 3:11:54 AM No.713570916
>>713567350
i want to play this with a controller not a kb
Replies: >>713571274
Anonymous
6/25/2025, 3:13:47 AM No.713571030
>>713570090
>freckles
based ToT
Anonymous
6/25/2025, 3:15:08 AM No.713571113
>>713570719
Cute model. Where do you post them?
Replies: >>713571478
Anonymous
6/25/2025, 3:15:15 AM No.713571118
>>713570214
really cool you can get so much fan art
Replies: >>713572098
Anonymous
6/25/2025, 3:18:06 AM No.713571274
iced1
iced1
md5: 0f83923ff0c8920f9393f8fa204b124b๐Ÿ”
been told elements should have different effects, making an iced injured state

>>713568639
thanks

>>713569874
yea I'll make a training mode eventually

>>713570916
you can customize inputs to a controller with [esc]
Replies: >>713571580
Anonymous
6/25/2025, 3:21:46 AM No.713571478
1696672998206575_thumb.jpg
1696672998206575_thumb.jpg
md5: 082e2e318b785668dda12e6c776c6d73๐Ÿ”
>>713571113
itch.io, I remove the models after a while though

https://lber-dev.itch.io/
Replies: >>713572054 >>713574895 >>713575906
Anonymous
6/25/2025, 3:23:38 AM No.713571580
>>713571274
Freezing ice, burning fire, and shocking thunder all fit naturally but don't bother with wind or getting hit with a rock or whatever. I don't think there's a logical, unique, good looking effect for all those
Replies: >>713571653
Anonymous
6/25/2025, 3:24:59 AM No.713571653
>>713571580
rock could have a longer stagger effect maybe
Anonymous
6/25/2025, 3:25:58 AM No.713571707
>>713568414
This
Anonymous
6/25/2025, 3:29:18 AM No.713571889
p_fem
p_fem
md5: 19f9c91e251660b9e8bb7ec180bc1ec0๐Ÿ”
>>713542302 (OP)
Need a program for bone rigging. Absolutely hate Blender. Anything?
Replies: >>713579884
Anonymous
6/25/2025, 3:32:03 AM No.713572054
>>713571478
Thanks. Curious though, what license do you share them under? I wouldn't be releasing anything, I'm just wondering.
Replies: >>713572498
Anonymous
6/25/2025, 3:32:47 AM No.713572098
Fygoon W
Fygoon W
md5: 28ac4e1e3ea888200c06437affdee672๐Ÿ”
>>713571118
Oh yeah, it's great. Another guy was talking about contributing art to it and I made it out of obligation. Also, that section does not count the "fan"art made by the Dragon Quest ripoff guy, the Virtual Agrostologist, and the various 'Jaks I have received.
Replies: >>713572357 >>713572852
Anonymous
6/25/2025, 3:35:46 AM No.713572298
>>713567350
You enjoyed armed with wings didn't you?
Replies: >>713579939
Anonymous
6/25/2025, 3:36:57 AM No.713572357
>>713572098
Why do you always talk to yourself when no one cares? You're worse than cris
Replies: >>713572493 >>713572839 >>713572852
Anonymous
6/25/2025, 3:39:16 AM No.713572493
>>713572357
Cris is a breath of fresh air at this point, at least he's not going around kissing asses like a needy bitch.
Replies: >>713572784
Anonymous
6/25/2025, 3:39:22 AM No.713572498
ssstwitter.com_1750272075589_thumb.jpg
ssstwitter.com_1750272075589_thumb.jpg
md5: f0e6b61bd0a3adef9b57e13424614ae5๐Ÿ”
>>713572054
Oh, you are right. I didn't set the license.
It's Creative Commons Zero, which basically means public domain.
Replies: >>713572591
Anonymous
6/25/2025, 3:40:50 AM No.713572591
>>713572498
Oh cool!
I'm going to go animate her pissing herself now, thanks!
Anonymous
6/25/2025, 3:44:26 AM No.713572784
>>713572493
Yeah it's definitely weird and offputting. Like a year ago I had maybe a slight interest in his game but now I hope it fails horribly. Dude is too fucking weird and annoying. He's like buffalo bill or some shit at this point "would you fuck me, I'd fuck me"
Anonymous
6/25/2025, 3:45:17 AM No.713572839
>>713572357
>Fans are an alien concept to this loser
KWAB
Replies: >>713573031
Anonymous
6/25/2025, 3:45:27 AM No.713572852
>>713572098
i come here just for this >>713572357

the way you live rent free in their heads and how they crash out over it is pure cinema. imagine that being your life
Replies: >>713572965 >>713573031 >>713576115
Anonymous
6/25/2025, 3:47:21 AM No.713572965
1750739432432645
1750739432432645
md5: 39f495b154d94a24f424c5cefa9cb809๐Ÿ”
>>713572852
>He says as his idol is guilty of the same thing
Replies: >>713573179
Anonymous
6/25/2025, 3:48:37 AM No.713573031
>>713572839
You don't have fans though, you just reply to yourself like you did here >>713572852
Anonymous
6/25/2025, 3:50:01 AM No.713573113
1720292725229304
1720292725229304
md5: f3e6b0b448cf326fe7c3d2f8569bf202๐Ÿ”
>>713542302 (OP)
this is a reply in a thread for the discussion of game development
Anonymous
6/25/2025, 3:51:05 AM No.713573179
>>713572965
>his idol
idgaf about any piece of shit made here, these games are all junk. seeing you seethe is the only thing worthwhile here. now, continue being my bitch and dance for me monkey
Anonymous
6/25/2025, 4:01:04 AM No.713573789
file (2)_thumb.jpg
file (2)_thumb.jpg
md5: c3afede8a59535cd3cc1bc23fd0602d8๐Ÿ”
>>713570045
sovl
Anonymous
6/25/2025, 4:04:38 AM No.713573990
>>713570045
>Nintendo panders to degenerates better than 4 fucking chan does
We've gone soft.
Replies: >>713574080 >>713575725 >>713576418
Anonymous
6/25/2025, 4:06:04 AM No.713574080
>>713573990
Can't pander when you're too busy self fellating
Anonymous
6/25/2025, 4:11:32 AM No.713574459
vulcan na_thumb.jpg
vulcan na_thumb.jpg
md5: 2ce302d974a0cc6c476ce229bb6bff5f๐Ÿ”
There is a new weapon for the nun, the Vulcan Cannon, with piercing bullets and the highest fire rate of all guns, it's basically an OP weapon the player can unlock by making good scores in the maps I will make.
Right now, all weapons share the same effects on bullets, but I will make them more unique later.
Replies: >>713574585 >>713574986 >>713575271
Anonymous
6/25/2025, 4:13:34 AM No.713574585
>>713574459
the muzzle flash is a bit too strong
Replies: >>713574934
Anonymous
6/25/2025, 4:18:33 AM No.713574895
>>713571478
watching this makes my sciatic nerve tingle
Anonymous
6/25/2025, 4:19:08 AM No.713574934
>>713574585
Yeah, I will adjust it
Anonymous
6/25/2025, 4:19:59 AM No.713574986
>>713574459
>You hold on to fire, the music rocks, and uh...
If your game can't fill out a 25 minute video essay then that's a sign that something is wrong. No, we can't talk about the nun for 10 minutes in the advertiser friendly review.
Replies: >>713575898
Anonymous
6/25/2025, 4:22:39 AM No.713575149
>>713542302 (OP)
Imma gonna be honest. I was following some Godot tutorials and I reached a point where, having a ton of assets and a well defined roadmap I told myself "i'm... just making a skin outta' this tutorial game on godot"

so I'm conflicted. am I learning anything, am I developing this?
Replies: >>713575390 >>713576419
Anonymous
6/25/2025, 4:24:32 AM No.713575271
>>713574459
is it a balance mechanic that firing your weapon makes the entire center of the screen impossible to see? if so then no one is going to like using it
also the mobs look totally unresponsive to whatever youre doing
Replies: >>713575898
Anonymous
6/25/2025, 4:26:30 AM No.713575390
>>713575149
While doing the tutorial and learning something have you then taken that knowledge and spun off on it?
Replies: >>713575923
Anonymous
6/25/2025, 4:28:01 AM No.713575478
I basically just have to add one or two things with some smaller improvements and the game will be all set for a public demo. Which means I'll have to order some stuff for the cover and and prepare for a steam trailer sooner than later.
Anonymous
6/25/2025, 4:28:51 AM No.713575527
bored sound designer at the office for 6 more hours.

whats going on
Anonymous
6/25/2025, 4:32:28 AM No.713575725
1750804571883714_thumb.jpg
1750804571883714_thumb.jpg
md5: 2af5b077201023e09e36000ac31eb604๐Ÿ”
>>713573990
even twitter dev are mogging us
Anonymous
6/25/2025, 4:35:40 AM No.713575898
Nungun uzi_thumb.jpg
Nungun uzi_thumb.jpg
md5: 9caf4b68b9d0c121154e0692df958629๐Ÿ”
>>713575271
I am just making the guns closer to the player for now, as development goes on, changes can be made. The mobs are very basic right now, when I make the new enemies they will have better ai.

>>713574986
This game have no story and it will be like an arcade game, you enter a map and try to make your best score possible, basically this game is Doom + The mercenaries from RE..
Anonymous
6/25/2025, 4:35:45 AM No.713575906
>>713571478
Would you be interested in a job/partnership? Very serious developer here and I like your stuff
Replies: >>713576724
Anonymous
6/25/2025, 4:36:09 AM No.713575923
>>713575390
only minor adjustments to some values to fit what i thought at a moment was better, maybe a few adds here and there to the scripting. I am yet to do anything ... big outside the scope of the tutorial methinks.
Replies: >>713576390
Anonymous
6/25/2025, 4:39:15 AM No.713576098
What shit should I get during the steam sale coming up in 2 days? I'm only going to have 40 minutes to check before work
Anonymous
6/25/2025, 4:39:31 AM No.713576115
>>713572852
I'm just trying to make a game to tell a story. However, the seething is always fun to watch.
Anonymous
6/25/2025, 4:44:05 AM No.713576390
>>713575923
You haven't learned what something does code wise and go "oh man that means I could probably do x using this code reworked!" if not you're not grasping concepts probably.
Anonymous
6/25/2025, 4:44:31 AM No.713576418
IMG_9381
IMG_9381
md5: bdfae1e7c014d96f5d9fec9def6a8f1a๐Ÿ”
>>713573990
Why would you want to pander to degenerate losers? All of my fans are winners.
Replies: >>713576503 >>713576732
Anonymous
6/25/2025, 4:44:31 AM No.713576419
>>713575149
Try to make it again without looking at the tutorial.
Then try to add something that's not in the tutorial.
Anonymous
6/25/2025, 4:45:59 AM No.713576503
>>713576418
>all of my fans
whatever helps you sleep at night fagoon
Replies: >>713576626
Anonymous
6/25/2025, 4:47:58 AM No.713576626
>>713576503
Imagine projecting your insecurities onto others. Couldn't be me.
Replies: >>713577105
Anonymous
6/25/2025, 4:49:23 AM No.713576724
>>713575906
Sorry but I'm not a professional serious developer.
Also I'm already working with a team on a non game dev project anyways.
Replies: >>713577069
Anonymous
6/25/2025, 4:49:30 AM No.713576732
>>713576418
wasnt some of your fanart drawn by gay furries
Replies: >>713577849
Anonymous
6/25/2025, 4:54:35 AM No.713577069
>>713576724
>Also I'm already working with a team on a non game dev project anyways.
Share with the class?
Replies: >>713577249
Anonymous
6/25/2025, 4:55:13 AM No.713577105
>>713576626
No insecurities here. No one likes you but you're too autistic to figure that out.
Replies: >>713577849
Anonymous
6/25/2025, 4:57:10 AM No.713577249
>>713577069
It's not game dev so I would rather not, especially since other people are involved.
Replies: >>713578449
Anonymous
6/25/2025, 4:59:13 AM No.713577378
>>713542302 (OP)
hate game maker and bloated engines but im too far along in my project to switch to SDL or raylib or something
Anonymous
6/25/2025, 5:06:58 AM No.713577849
>>713576732
No.
>>713577105
It's readily apparent, especially since you refuse to show off your "game".
Replies: >>713577895 >>713578003
Anonymous
6/25/2025, 5:07:52 AM No.713577895
>>713577849
Why would I show my game? So you can go around crying about me non stop? No thanks.
Replies: >>713578889
Anonymous
6/25/2025, 5:09:46 AM No.713578003
>>713577849
I definitely remember seeing some fygoon art drawn by an atlyss furfag
Replies: >>713578040
Anonymous
6/25/2025, 5:10:31 AM No.713578040
>>713578003
I just assumed fagoons game was a furry game aren't all the characters furries?
Replies: >>713578889
Anonymous
6/25/2025, 5:18:09 AM No.713578449
>>713577249
Alright. Just saying, I opened the blend file your posted and I'm impressed with how low poly your stuff is. I'm programming a game with thousands of NPCs and would really love a character artist like you on board
Replies: >>713579347
Anonymous
6/25/2025, 5:25:58 AM No.713578889
Iris_Sus_Look
Iris_Sus_Look
md5: 4849757e954a340ce61e5a264e098b8d๐Ÿ”
>>713578040
Are elf-fairy hybrids and troll-ogre hybrids considered furries?
Humans are a mythological ethnicity of the Simian race. For all the Frydarians know, we do not exist just as Dragons do not exist in real life.
>>713577895
So no game? Sad.
Replies: >>713579056 >>713579273 >>713579276 >>713579434
Anonymous
6/25/2025, 5:29:11 AM No.713579056
>>713578889
Yes they are furries and holy shit that looks fucking horrendous lmao.
Anonymous
6/25/2025, 5:30:33 AM No.713579126
rabbit thing
rabbit thing
md5: 4df144c71cf646c118bc9f6bf5c7f781๐Ÿ”
Trying to design a 3d parkour platformer. I just know I want a rabbit character. Kinda generic I know but the point is they bounce a lot. Designing a main character is really hard though. Idk if it should be some bland cartoony thing or a sexy furry character. I'm not much of an artist to begin with.
Replies: >>713579379 >>713579697
Anonymous
6/25/2025, 5:32:05 AM No.713579212
>>713545893
make an invisible ramp for collision, and have a cosmetic set of stair steps for the visual representation
or just plain ramps
Anonymous
6/25/2025, 5:32:57 AM No.713579273
>>713578889
i like the style
Replies: >>713579323
Anonymous
6/25/2025, 5:33:07 AM No.713579276
>>713578889
Oh I have a game. If I post it though and it looks better than those orbs you'll start spazzing out on me like you do to the other anon.
Replies: >>713579720
Anonymous
6/25/2025, 5:33:40 AM No.713579304
renpy
renpy
md5: 0ca8adcd9b470e3b1b07e89a65701dbb๐Ÿ”
>>713542302 (OP)
Something is missing, you absolutely colossal faggot.
Replies: >>713586047
Anonymous
6/25/2025, 5:34:08 AM No.713579323
>>713579273
samefag
Anonymous
6/25/2025, 5:34:34 AM No.713579347
thumbs up
thumbs up
md5: a7c665c57ee3a1fbe887e4b74d1382f3๐Ÿ”
>>713578449
Thanks, a lot. Sorry for not being able to help you.
Your project sounds ambitious though, I hope you find a good artist.
Anonymous
6/25/2025, 5:35:07 AM No.713579379
>>713579126
Looks fine. Focus on making it cute and emotive because that seems to satisfy both parties
Anonymous
6/25/2025, 5:36:03 AM No.713579434
>>713578889
Objectively this style looks shit.
Flat color render with single shadow might save the shit model design.
Anonymous
6/25/2025, 5:40:59 AM No.713579697
>>713579126
looks cute, give it an accessory to make it look less generic though like a piece of clothing
Anonymous
6/25/2025, 5:41:22 AM No.713579720
>>713579276
We'll see about that once you stop prancing around posting your "game" like a biatch.
Anonymous
6/25/2025, 5:42:24 AM No.713579778
>Post your game so that I can mention it 63 times while you are not around
Uh huh
Replies: >>713579976
Anonymous
6/25/2025, 5:42:29 AM No.713579780
PLEASE PLEASE PLEASE post your game so I can harass you!!
Replies: >>713579976
Anonymous
6/25/2025, 5:42:35 AM No.713579786
>be a renpy game dev
>realize you can use timers for precise animation sequencing
Replies: >>713586047
Anonymous
6/25/2025, 5:44:23 AM No.713579884
>>713571889
rigify is retard easy
Anonymous
6/25/2025, 5:45:32 AM No.713579939
>>713572298
haven't seen it before it but just looked it up, artstyle and animation for it is really nice.
Anonymous
6/25/2025, 5:46:14 AM No.713579976
>>713579778
>>713579780
>I won't post my game becauseโ€ฆuhโ€ฆI JUST WON'T OKAY?! AND YES IT DOES TOTALLY EXIST!!!
I accept your concession.
Replies: >>713580083
Anonymous
6/25/2025, 5:48:08 AM No.713580083
>>713579976
Fagoon...the last person who correctly made fun of you you still mention literally daily and have meltdowns posting AI cp for. The last thing I want to do is be part of your autisming.
Replies: >>713580332
Anonymous
6/25/2025, 5:52:46 AM No.713580315
654065406504560456
654065406504560456
md5: 96addb74507314dcd43d6160dcda4545๐Ÿ”
Yeah I think I'll keep my game under wraps.
Anonymous
6/25/2025, 5:53:02 AM No.713580332
>>713580083
I recognize that self-aggrandizement made under the guise of a random bystander. Hey, Grassfag, did you add any enemies yet to your Diablo knockoff? Looking at plants isn't very engaging.
Replies: >>713580786
Anonymous
6/25/2025, 5:55:17 AM No.713580469
Well well wellโ€ฆ
Anonymous
6/25/2025, 6:01:04 AM No.713580786
>>713580332
>point out that you can't stop talking about some dude
>your response is to start talking about that dude
Poetry.
Anonymous
6/25/2025, 6:02:29 AM No.713580863
xL6n0ZfKlR
xL6n0ZfKlR
md5: efd5dbea66f987b10f607f79481b110e๐Ÿ”
>>713568204
Awesome new desktop background, I love fygoon
Replies: >>713581503
Anonymous
6/25/2025, 6:04:54 AM No.713580965
looks like shit
Replies: >>713581194
Anonymous
6/25/2025, 6:08:15 AM No.713581137
Looks atrocious and gay
Replies: >>713581194
Anonymous
6/25/2025, 6:09:19 AM No.713581194
>>713580965
>>713581137
samegoon
Replies: >>713581258
Anonymous
6/25/2025, 6:10:42 AM No.713581258
incorrect
incorrect
md5: 642eef2c357f98362498f3d343f21599๐Ÿ”
>>713581194
Anonymous
6/25/2025, 6:11:00 AM No.713581270
This thread sucks, just like the one on /vg/.
Replies: >>713581354
Anonymous
6/25/2025, 6:12:24 AM No.713581354
>>713581270
One on /vg/ seems to have normal discussions going and has been fine for days. It's almost like there's a certain singular person that causes problem.
Replies: >>713581413
Anonymous
6/25/2025, 6:13:37 AM No.713581413
>>713581354
theres no way you read /agdg/ and think anything going on there is normal
Replies: >>713581479
Anonymous
6/25/2025, 6:15:02 AM No.713581479
>>713581413
Gotta read between the lines, and it depends on the time of day. You're always going to have idiots in threads not much you can do about that.
Anonymous
6/25/2025, 6:15:28 AM No.713581503
Heroes
Heroes
md5: be04a53e0ad1465c5ba41c0782765f87๐Ÿ”
>>713580863
Thanks, dude, I'm glad you like my renders. I had a thread dedicated to posting renders I made on /3/ and people there generally liked the scenes. I'll never forget this comment made by one absolutely amazing anonymous man:
> Usually you post the same picture like >>OP in random threads, so i considered you to just be another avatarfagging retard just like cris, if not him under a different name.
>But now that you've posted those works i can see that you have a great eye for staging and composition, something that can make even the most amateur pieces look really fucking great.
All in all, scene renders are neat, and I'm trying to make my game look as if these scenes were moving.
Replies: >>713581562 >>713583575
Anonymous
6/25/2025, 6:16:31 AM No.713581562
>>713581503
You sound like this biggest fag in the world.
Replies: >>713582149 >>713582191
Anonymous
6/25/2025, 6:18:28 AM No.713581665
looks like shit
Replies: >>713582191
Anonymous
6/25/2025, 6:20:59 AM No.713581831
>>713542302 (OP)
im considering some times to just kill myself and end everything, not sure if im caring about my game anymore
Replies: >>713584089
Anonymous
6/25/2025, 6:24:06 AM No.713582001
IMG_9876
IMG_9876
md5: 11fdc5e7094008aa6a354b8e5abe2103๐Ÿ”
Just found LunaticSoda had made a doodle of Vicereine Iris and I had never archived it.
Into the Art section of my website it goes!
Anonymous
6/25/2025, 6:27:25 AM No.713582149
>>713581562
god the seethe is so good
Anonymous
6/25/2025, 6:28:08 AM No.713582191
>>713581562
>>713581665
I love the seething I inspire in you.
Replies: >>713582218
Anonymous
6/25/2025, 6:28:53 AM No.713582218
>>713582191
being cris #2 aint nothing to be proud about
Replies: >>713582253 >>713582291
Anonymous
6/25/2025, 6:29:41 AM No.713582253
>>713582218
this
Anonymous
6/25/2025, 6:30:17 AM No.713582285
1750369153712826
1750369153712826
md5: 298d89d817bf2703e747d7dd62782524๐Ÿ”
>>713570090
We need more games with freckled redheads
Anonymous
6/25/2025, 6:30:23 AM No.713582291
>>713582218
Having your only accomplishment be yelling at random people while having nothing you've made ever see the light of day is not something to be proud of.
Replies: >>713582328 >>713582362
Anonymous
6/25/2025, 6:31:06 AM No.713582328
>>713582291
And what exactly have you put in the light of day?
Replies: >>713582720
Anonymous
6/25/2025, 6:31:42 AM No.713582362
>>713582291
see? you are acting like cris again
Anonymous
6/25/2025, 6:38:38 AM No.713582720
>>713582328
You are free to peruse my domain:
https://fygoon.com
Anonymous
6/25/2025, 6:39:51 AM No.713582778
>please let me see your IP so I can harass you even better
Replies: >>713583073
Anonymous
6/25/2025, 6:41:33 AM No.713582870
what makes brown people develop these insufferable inflated egos? first cris and then this guy
Replies: >>713583340 >>713583372
Anonymous
6/25/2025, 6:44:44 AM No.713583027
984065405604560456
984065405604560456
md5: 9a355d7d3e8fe13462c704188ac7d9dd๐Ÿ”
Releasing the game and having this number would orbital nuke any anon in the thread. It really is that simple.
Anonymous
6/25/2025, 6:45:43 AM No.713583073
>>713582778
Oh man you're not going to like how most websites operate, then.
Anonymous
6/25/2025, 6:48:45 AM No.713583245
1750437802154269
1750437802154269
md5: 70a5af4fbd709427f6f4fcb3c7d268c4๐Ÿ”
Better let this thread slide and start over. Schizos killed it again. No wonder this place doesn't create anything anymore when every thread is overrun with reddt schizos having a constant meltdown.
Anonymous
6/25/2025, 6:50:43 AM No.713583340
>>713582870
No idea, but it's wild and annoying
Anonymous
6/25/2025, 6:50:47 AM No.713583349
Can someone explain to me what has happened now? Why are these threads so different from years ago?
Replies: >>713583469 >>713583473
Anonymous
6/25/2025, 6:51:10 AM No.713583372
>>713582870
Nikolay Raskovskiy is a brown skinned 5"1 gopnik gypsy who fled to Florida to avoid the draft. He makes these threads daily which is why he's always here and his life goal is to attain lolcow status like Cris, except his attitude is so off-putting even Cris doesn't like to show up when Niko's around. If you see loli posting on these threads, yup, that's Niko too and it's been confirmed several times. The one and only reason he still shows up is because he ban evades like a motherfucker. You can't reason with a literal schizo pedophile who thinks he's hot shit but you can send the evidence to his dad which we're doing shortly.
Replies: >>713588053
Anonymous
6/25/2025, 6:53:04 AM No.713583469
>>713583349
They used to be posted maybe once a week and full of whimsy and fun. Now the same mutt keeps spamming them nonstop because he got laughed out of /agdg/ and thinks he can start anew on /v/.
Anonymous
6/25/2025, 6:53:07 AM No.713583473
>>713583349
/vg/ has a schizo epidemic and they spill over into every discussion space.
Anonymous
6/25/2025, 6:54:55 AM No.713583575
big fan
big fan
md5: 85d33b31a9848b8e5527537c8a025769๐Ÿ”
>>713581503
Nice. They look pretty awesome overall, I do wish they were a bit more "rendery" ala stuff like super mario 64 and donkey kong country renders but those probably take alot of work
Replies: >>713583737 >>713583801 >>713584023
Anonymous
6/25/2025, 6:58:16 AM No.713583737
>>713583575
>but those probably take alot of work
They actually don't! You see, fagoon is a lazy retarded brown mutt, of course you already know that fagoon.
Replies: >>713583865
Anonymous
6/25/2025, 6:59:31 AM No.713583801
Birds of a Feather
Birds of a Feather
md5: 708271ef2e75bd61740c2c25b3332a98๐Ÿ”
>>713583575
Oh, hey, it's you again! I drew this for you but I never had a chance to post it.
UNTIL NOW!
Replies: >>713583865 >>713584023
Anonymous
6/25/2025, 7:00:39 AM No.713583865
>>713583737
it takes alot of work in that it's probably not productive to spend alot of time learning how to render bullshots like that when you could be devving and or designing

>>713583801
holy shit thats so cool haha, i never knew if you saw my one because i only posted it once
Replies: >>713584023 >>713584046
Anonymous
6/25/2025, 7:01:13 AM No.713583895
>GrassFag is seething BAD at the fact his "thread enemy" is getting fake internet points
lel
Replies: >>713584023
Anonymous
6/25/2025, 7:03:22 AM No.713584023
>>713583575
>>713583801
>>713583865
>>713583895
Don't you ever get tired of just talking back and forth to yourself in pretend conversations?
Replies: >>713584095
Anonymous
6/25/2025, 7:03:46 AM No.713584046
Watch this is so fun to see
Watch this is so fun to see
md5: 9fc532e3ec4012f87c13e2ba2c394156๐Ÿ”
>>713583865
I saw it and I drew a response immediately after. Aside from making cool shit, I find drawing to be a great form of relaxation and fun.
Replies: >>713584245
Anonymous
6/25/2025, 7:04:43 AM No.713584089
1750705778681700
1750705778681700
md5: d37f6ccc423bb3b363ef4e7471f79f10๐Ÿ”
>>713581831
Why though?
Anonymous
6/25/2025, 7:04:53 AM No.713584095
Screenshot 2025-06-25 at 1.03.48โ€ฏAM
Screenshot 2025-06-25 at 1.03.48โ€ฏAM
md5: 7a67a03b64b9672918c7f3b068c92dfc๐Ÿ”
>>713584023
Don't you get tired of being a schizo with no friends? Go model some grass or something, nerd.
Replies: >>713584480
Anonymous
6/25/2025, 7:07:35 AM No.713584245
>>713584046
Nice, drawing is pretty fun yeah I've been working on art assets for my current project and you can really get into a "flow" state drawing sometimes
Anonymous
6/25/2025, 7:07:53 AM No.713584261
My ge isn't suitable for /v/irgin eyes.
Anonymous
6/25/2025, 7:09:06 AM No.713584318
>he thinks if he creates fake personas people will forget he's a pedo
Replies: >>713584582 >>713585059
Anonymous
6/25/2025, 7:09:53 AM No.713584365
Today I will work on my game, I promise.
Anonymous
6/25/2025, 7:11:58 AM No.713584480
>>713584095
You do realize other people hate you right?
Replies: >>713584582
Anonymous
6/25/2025, 7:12:51 AM No.713584532
Why ripoff k rool but make him a shitty pedo?
Anonymous
6/25/2025, 7:13:44 AM No.713584582
>>713584318
You have no evidence aside from your schizoid delusions. If you want a real creep, look up Kannafag here: >>713570090.
>>713584480
You do realize you're the only one here hating on me, right? If it will make you sleep at night without tears streaming down your eyes, I can send you an official Fygoon t-shirt with a personal note.
Now, how about you "upgrade" my characters into your "style".
Replies: >>713584696
Anonymous
6/25/2025, 7:16:03 AM No.713584696
>>713584582
If he's the only one hating you here then what about me?
Replies: >>713584721
Anonymous
6/25/2025, 7:16:19 AM No.713584712
>get angry at fygoon
>remember that he is a virgin brown manlet whose biggest accomplishment is being a 4chan lolcow
>dont feel anything anymore
Replies: >>713584838 >>713584946
Anonymous
6/25/2025, 7:16:26 AM No.713584720
>he will never play my lewd game
Anonymous
6/25/2025, 7:16:27 AM No.713584721
>>713584696
This
Anonymous
6/25/2025, 7:18:33 AM No.713584838
>>713584712
I'm not angry, I'm just annoyed desu. Before he showed up dev threads were fun. Now it's just him spamming his dumb shit non stop from multiple IPs, getting yelled at by other anons, then having a meltdown spamming cp or whatever rinse repeat. It's tiring.
Replies: >>713584930
Anonymous
6/25/2025, 7:20:04 AM No.713584930
>>713584838
I don't spam CSAM, but Kannafag does. I rather leave it to the pros (if degeneracy even has such a thing).
Replies: >>713585006
Anonymous
6/25/2025, 7:20:19 AM No.713584946
>>713584712
>getting angry at some random person on 4chan
holy loser fucking KEK
Replies: >>713585001 >>713587314
Anonymous
6/25/2025, 7:21:12 AM No.713585001
>>713584946
That's GrassFag for you. Watch as he calls you "fagoon"
Replies: >>713585027
Anonymous
6/25/2025, 7:21:19 AM No.713585006
>>713584930
fagoon we know you spam AI CP you dumb mongrel
Anonymous
6/25/2025, 7:21:42 AM No.713585027
1749701542334759m(1)
1749701542334759m(1)
md5: 27b60ace6b479afc466dc0a6df3d683a๐Ÿ”
>>713585001
Anonymous
6/25/2025, 7:22:14 AM No.713585059
ownage
ownage
md5: b328f9121c135df29350c13437f9cdc5๐Ÿ”
>>713584318
its ok you'll join the platoon too one day
Replies: >>713585151 >>713585202 >>713585204
Anonymous
6/25/2025, 7:22:40 AM No.713585083
>kannadev seethe out of nowhere
that guy has done nothing but be nice this thread
Anonymous
6/25/2025, 7:23:54 AM No.713585151
>>713585059
Beware the last 2 fygoon platoon members suffered horrible fates.
Replies: >>713585204 >>713585364
Anonymous
6/25/2025, 7:24:07 AM No.713585163
>look at thread
>see fagoon is on a meltie again
guess I'll go check out /agdg/
Anonymous
6/25/2025, 7:24:42 AM No.713585202
>>713585059
I'd rather kill myself
Anonymous
6/25/2025, 7:24:47 AM No.713585204
>>713585059
This is cute. I'll save this for the Fanart section if you can get me just Fygoon and Millie.
>>713585151
>He's threatening to dox people
HOLY KEKAROO!!! YOU HAVE NO DOMINION HERE YOU FAT SLOB LOSER LMAOOOOOO
Replies: >>713585364
Anonymous
6/25/2025, 7:26:14 AM No.713585287
>0 talk about game dev
>Can't stop talking about the schizo
Nice thread, faggots
Replies: >>713585317 >>713585407 >>713585436 >>713587942
Anonymous
6/25/2025, 7:26:21 AM No.713585293
>>713558693
attributes are fake and gay, why don't you make something with actual personality for once
even if you're making the most stereotypical wizard imaginable, defaulting to fire-lightning-ice and dot/conductivity/slow is boring shit good only for exploiting autists that love making compatibility charts
Replies: >>713592365
Anonymous
6/25/2025, 7:26:46 AM No.713585317
>>713585287
He's mostly talking to himself I think.
Anonymous
6/25/2025, 7:27:26 AM No.713585354
Why doesn't this brown loser stick to /agdg/ with cris?
Replies: >>713585442
Anonymous
6/25/2025, 7:27:35 AM No.713585364
supreme victory
supreme victory
md5: 04ef9f161662b920c7a89e42a6f5cd47๐Ÿ”
>>713585204
i cant think of anyone else to attack maybe its just like a cool pose thing

>>713585151
NO.... im going to end up tied up at the bottom of a river
Replies: >>713585436
Anonymous
6/25/2025, 7:28:37 AM No.713585407
BoQzLqdCYAAtmkJa
BoQzLqdCYAAtmkJa
md5: c98eee55de2015805f9ea12f113b3ad2๐Ÿ”
>>713585287
im working on a water sprite :D
Replies: >>713585570
Anonymous
6/25/2025, 7:29:01 AM No.713585436
Vorpal Reaver
Vorpal Reaver
md5: 85a4dbc0792b1719b5f09d5344cad31c๐Ÿ”
>>713585287
Schizo pedos hate green dragons that tell them that they should not diddle kids.
>>713585364
Noice. Into the fanart section this goes.
Replies: >>713585481 >>713585682
Anonymous
6/25/2025, 7:29:06 AM No.713585439
654065406504560456045
654065406504560456045
md5: fb6e057946c350984bdee0feac4076e0๐Ÿ”
>Give me the name of your game so I can avatarfag in your thread even though you haven't had a single interaction with me before this
lol
Anonymous
6/25/2025, 7:29:09 AM No.713585442
>>713585354
He's been shoved out of /agdg/ for being a pedo mutt. It's the whole reason he keeps reposting the threads on /v/.
Anonymous
6/25/2025, 7:29:58 AM No.713585481
>>713585436
>Schizo pedos hate green dragons that tell them that they should not diddle kids.
I don't think I've ever seen kanadev interact with fygoon despite him seething about him 24/7
Replies: >>713585514
Anonymous
6/25/2025, 7:30:52 AM No.713585514
>>713585481
Everyone that he cries about are people he's trying to make fall guys for his outbursts. It's the worst attempt at gaslighting ever.
Anonymous
6/25/2025, 7:31:16 AM No.713585531
how do I get a youtuber to play my game without paying them?
Replies: >>713585612 >>713585682
Anonymous
6/25/2025, 7:31:54 AM No.713585570
>>713585407
Just make a water shader it's easier
Anonymous
6/25/2025, 7:32:06 AM No.713585580
I'm starting to think AliceDev was kicked from the faggydaggy server for a reason...
Anonymous
6/25/2025, 7:32:28 AM No.713585612
>>713585531
Join their Discord community as an anonymous user and "suggest" they play "this cool game you found".
Anonymous
6/25/2025, 7:34:01 AM No.713585682
>>713585436
theres not a single anon ITT that could suffer one cut of that and survive

>>713585531
if its a commercial game the best you can do is cold send personalised emails to youtubers that play that genre and bundle a key in the email so they dont have to back and forth with you and then hope they read it
Replies: >>713586275
Anonymous
6/25/2025, 7:35:42 AM No.713585759
It's like a 12year olds fantasy lmao
Replies: >>713586082
Anonymous
6/25/2025, 7:38:17 AM No.713585882
1750825009100851
1750825009100851
md5: da98aaa154bd714f2aa02df191348f21๐Ÿ”
Why can't we all just get along?
Anonymous
6/25/2025, 7:41:30 AM No.713586047
>>713579304
>>713579786
>renpy
based
Replies: >>713586125
Anonymous
6/25/2025, 7:42:11 AM No.713586082
>>713585759
thats why i think its neat though
Anonymous
6/25/2025, 7:42:56 AM No.713586125
>>713586047
Thank you, only sane person in this thread
Anonymous
6/25/2025, 7:45:38 AM No.713586275
Become my Soul Reaver_thumb.jpg
Become my Soul Reaver_thumb.jpg
md5: 7930a01f009a8936c22fce28e091b8da๐Ÿ”
>>713585682
True that.
Anonymous
6/25/2025, 7:46:47 AM No.713586327
>>713542302 (OP)
does making maps for existing games count as dev
Replies: >>713586371 >>713586402 >>713586449
Anonymous
6/25/2025, 7:47:37 AM No.713586371
>>713586327
yes :)
Anonymous
6/25/2025, 7:48:10 AM No.713586402
>>713586327
no :)
Replies: >>713586446
Anonymous
6/25/2025, 7:49:11 AM No.713586446
>>713586402
yes it does... dont be mean this is nice thread
Replies: >>713586506 >>713586517
Anonymous
6/25/2025, 7:49:16 AM No.713586449
>>713586327
no
Anonymous
6/25/2025, 7:50:21 AM No.713586506
>>713586446
fuck you
Replies: >>713586645
Anonymous
6/25/2025, 7:50:41 AM No.713586517
>>713586446
Don't tell me what to do fag
Replies: >>713586645
Anonymous
6/25/2025, 7:53:23 AM No.713586645
1743469193910642
1743469193910642
md5: c8767b3292ecd0f6583ad7cd9e66f185๐Ÿ”
>>713586517
>>713586506
its ok anons you can post about maps youve made for your games too even :D
Anonymous
6/25/2025, 8:07:57 AM No.713587314
>>713584946
Fagoon is not a person, it's a gibbon of sorts.
Anonymous
6/25/2025, 8:22:13 AM No.713587942
park
park
md5: cf6e34e2d31cbe8b715cf22199e3b301๐Ÿ”
>>713585287
I'm blocking out a park area for my map
trying to fit together various dream locales means having to get creative with trying to stay true to how you remembered them, and also how you fit them together
right now I'm trying to figure out what direction to expand this park out in but avoid clipping into another area closeby, without changing it too much from what I remember and recorded in my dream journal
I also spent today converting an asset off sketchfab into a Source .mdl for another part of the map, haven't tested it ingame yet since I haven't blocked out what I intend to use it for (it's a secret)
Anonymous
6/25/2025, 8:24:42 AM No.713588053
>>713583372
Please god let this be true holy shit
Anonymous
6/25/2025, 8:52:25 AM No.713589261
>>713545660
>>713545737
>>713545823
>>713545893
>>713547173
I love how your levels look
Replies: >>713590232
Anonymous
6/25/2025, 8:52:27 AM No.713589265
>>713567350
its extremely easy to parry by just spamming the button, though the game is kinda frenetic and the buttons seem a bit sloppy. Maybe you should add some sound effects to see if it feels better.
Replies: >>713590879
Anonymous
6/25/2025, 8:53:32 AM No.713589312
>>713554346
>So there'll be both regular bullet freezing and Perfect Freeze (bomb), or they'll be combined?
I'd have no idea how much value a perfect freeze bomb would add to the game, "bombs" are going to be their own item that are placed down and detonated remotely, mostly for clearing out props and open secret rooms
Anonymous
6/25/2025, 8:59:32 AM No.713589554
hover_thumb.jpg
hover_thumb.jpg
md5: e8237c6712a3a9e8875432af487bf10d๐Ÿ”
Anonymous
6/25/2025, 9:15:42 AM No.713590232
file
file
md5: 9aab6f6c29538cb6ef024fa0f1364463๐Ÿ”
>>713589261
I'm testing some stuff
Anonymous
6/25/2025, 9:19:54 AM No.713590431
cmon no audio people are in this thread?
Replies: >>713590485 >>713590507
Anonymous
6/25/2025, 9:21:15 AM No.713590485
>>713590431
I'm acoustic
Replies: >>713591773
Anonymous
6/25/2025, 9:22:02 AM No.713590507
>>713590431
what
Anonymous
6/25/2025, 9:27:52 AM No.713590784
Humble Bundle seems to have a decent C++/Unreal bundle.
Anonymous
6/25/2025, 9:29:52 AM No.713590879
iced_sheet
iced_sheet
md5: ee82b20d1cf2355deb8ec2cbe0c1dafd๐Ÿ”
can free yourself from the ice if you're using fire stance

>>713589265
Yea I'll add some sounds next.

What do you think is sloppy about the buttons?
Anonymous
6/25/2025, 9:49:30 AM No.713591773
>>713590485
kek, got a good laugh out of me.
Anonymous
6/25/2025, 9:58:44 AM No.713592201
1710386897489466_thumb.jpg
1710386897489466_thumb.jpg
md5: 1db9fbeea65cb147ec40116534d506f2๐Ÿ”
>>713547257
I always loved how megaman legends levels looked, so thats what im trying to do, albeit with 2d characters because i really cant be arsed to rig 3d human characters (2d artist/animator). It's easier to work with 2d characters.
Anonymous
6/25/2025, 10:01:55 AM No.713592365
>>713585293
let's justr say... my game has good reason for attributes
Anonymous
6/25/2025, 10:05:02 AM No.713592501
1746126026936832
1746126026936832
md5: d13c7187ba65058f60cbb7fabf1684e6๐Ÿ”
>>713558693