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7/13/2025, 8:44:30 PM
It is but mostly because this year has been mid so far.
I didn't play it at launch because I don't like active RPGs and it seemed like the parry system would be the whole game(you hit your parries and slaughter the enemy or you don't).
Now I'm at the end of the game and I realized I was absolutely right. Trash mobs take 100 times more time to take up when you have to wait through their animations. Plot is pretty good but now I'm in the mood for a system with more strategic depth than "time your RB presses and win the game".
I didn't play it at launch because I don't like active RPGs and it seemed like the parry system would be the whole game(you hit your parries and slaughter the enemy or you don't).
Now I'm at the end of the game and I realized I was absolutely right. Trash mobs take 100 times more time to take up when you have to wait through their animations. Plot is pretty good but now I'm in the mood for a system with more strategic depth than "time your RB presses and win the game".
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