Search Results

Found 1 results for "17ab0903ace2c354499d22085197081b" across all boards searching md5.

Anonymous /v/715591521#715597241
7/16/2025, 8:48:00 AM
>>715591521
I'll read this text and go over it as I go through:
>Service games mostly exist for one main type of games. Reducing cheating, keeping in-game economy integrity, competitive games
Cheating on self-hosted servers is not a problem since there is usually an owner or moderator there. Competitive games already have a LAN feature to allow tournaments to run without external interference. I am not going to give the middle point a mention, jesus christ.
>Client acts as a renderer
BULL
FUCKING
SHIT
>indies attempt these types of games
Indies aren't going to have enough money to make a centralized service in the first place!
>Technical challenges
Boo fucking hoo nigga, you made code that has to be deployed somewhere to work. Let me deploy it on my systems.
>modern developer practices
I FUCKING KNEW IT, THE GAMES INDUSTRY IS RAN BY MONKEYS
>Allowing others to hose private servers is known to damage rights on your IP
I don't own the Quake IP nor do I own Spy vs Spy, but I got servers for both running.
>It exposes any issues in your server
GOOD. You should be fixing those flaws in the next game instead of leaving it wide open. Like holy shit, keep an eye on the community servers and see if they found any exploits, use that to make a better sequel
>Why can't we sell a service
By all means go for it, just don't try to reap the benefits of being a good either.
The other points of the post are just hogwash wishy washy woe is me crap.
tl;dr: My suspicions of the games industry being ran by fucking APES is correct.