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Anonymous /vg/533684578#533697696
8/2/2025, 11:31:31 PM
>>533697197
>So the server worked and was stable with over 3k players this morning, right? So, why exactly is it being kept offline? Is Kaytotes still in dev blogging mode and forgot his game is supposed to already be released?

Custom Content is causing server crashes, due to the transition from Windows to Linux, but it's "only 3 minutes to fix".

If there's 1,000 new quests that's 3,000+ minutes or more depending on new npc paths and whatever else I don't really know what I'm talking about but you get the jest of it. Kay believes it can handle 9k players now.