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Anonymous /v/717358949#717377792
8/6/2025, 12:04:59 AM
been cracking at a bullet hell typing game for some months now. it's a bit movement based, as you maybe can tell by the arrows on the HUD. i was inspired by movement shooters and the P meter in the older mario games. rewards you for staying on your toes while typing.

right now the combat feels... just okay. i think i need to add the obvious stuff, like some sort of death animation for the enemy. but also some animations when you type out the correct word, like perhaps some lasers that shoot out of the text input box and go right into your enemy, or something. anything to make it feel like your typing hits real hard.

i've also been composing the music. i really like electro and chiptune sounding stuff, things you'd hear in older flash games.

the area in the webm is a WIP. i'm kind of slacking real hard on environment/level design. i used to tell myself i just didn't like working with tilesets and such but then i look at my non-gamedev drawings and see that i barely put in the effort for any kind of background. everything will still have that green, computer look though. hope i chose a good set of colors.