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7/10/2025, 11:51:37 PM
>>530732621
Me personally, you’re often competing with your team and the map design does not often make it convenient for you to at least do the 20-30m Kills challenge at a good pace, though the rest of her is still perfectly suited for elemental kills and sliding and wall latches and such
There’s little point in playing her if you’re with a group who can nuke on Steel Path, though the rest of the time she lends herself pretty alright to more experimental builds that use things like Maglev or Aerodynamic Whatever to give you more air time when you need it, and you can’t really complain about not getting the buffs you want like reload on roll or crit modifiers over fireballs and parkour speed when that’s the main appeal of Koumei, personally I enjoy the chaos of going in thinking I’m going to be using a gun and wound up with too many buffs on melee instead, keeps things dynamics, otherwise I’d switch back to Nezha or something to do similar things a maxxed out and lucky Koumei can do
Though I will say this is one of those times I agree with the people who think her Augment could’ve been built into her base mechanics since you’re a dead man to the team if you’re too busy rerolling challenges and not cashing them
>>530733346
me
Me personally, you’re often competing with your team and the map design does not often make it convenient for you to at least do the 20-30m Kills challenge at a good pace, though the rest of her is still perfectly suited for elemental kills and sliding and wall latches and such
There’s little point in playing her if you’re with a group who can nuke on Steel Path, though the rest of the time she lends herself pretty alright to more experimental builds that use things like Maglev or Aerodynamic Whatever to give you more air time when you need it, and you can’t really complain about not getting the buffs you want like reload on roll or crit modifiers over fireballs and parkour speed when that’s the main appeal of Koumei, personally I enjoy the chaos of going in thinking I’m going to be using a gun and wound up with too many buffs on melee instead, keeps things dynamics, otherwise I’d switch back to Nezha or something to do similar things a maxxed out and lucky Koumei can do
Though I will say this is one of those times I agree with the people who think her Augment could’ve been built into her base mechanics since you’re a dead man to the team if you’re too busy rerolling challenges and not cashing them
>>530733346
me
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