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Anonymous /v/715234506#715238787
7/12/2025, 10:07:55 AM
>>715238019
Slow motion was nowhere as OP in MP1 as it was in MP2
It was a combat option to be aggressive, but you could waste half of it chambering a shot.
Max Payne 2 just obsessively pushed on the muh cinematic slow motion shooter thing and is a moviegame more than it is a game, which is why it foregoes game design and balance and Max can suddenly leak 20 feet into the air with 12 hours of slow motion airtime
Max Payne 3 is more in line with the original even in that