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Anonymous /vr/11882892#11883226
7/20/2025, 4:34:48 PM
>>11883183
Meanwhile Shining Force CD dedicated an entire palette of 15 colors to just the map sprites, this still took up 25% of the mega drive's color limits. Because of the limited amount of colors the sprites skew very heavily towards blue and green. The hud for SFCD also needed a bunch of colors, including one for HP values above 200 which is used by two enemies in the entire game, at this point you have to start asking yourself "How few colors can I get away with for this part of the game?" in an attempt to squeeze it in.

Keep in mind you can't use multiple palettes on a single sprite, if you wanted a specific shade of red from another palette you were shit out of luck.

>>11883223
It's about detail, and you need to learn how to type filetype:png into google image search