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Anonymous /v/712944115#712975696
6/18/2025, 9:15:17 AM
I've been playtesting for a Godot game and talking to its developer. Apparently, you can't have more than 15 2D light sources per node, so he will have to make a custom lighting solution for his Rimworld clone. Are there any other examples of Godot being profoundly retarded?