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Anonymous /v/716065746#716080049
7/21/2025, 9:56:29 PM
>>716077779
>Why is the world being slowly destroyed by the kingdom presented by the literal emotion of sorrow not being depicted as incredibly bright, vivid, and happy?
>Why isn't the literal kingdom of sorrow a vibrant orange to make me feel warm and fuzzy?
>Why isn't it more like Klonoa 1, a game with a different tone, and story (and plenty of sad moments filled with darker palettes but shut up)
>Why yes I prefer the graphics being so bloomed out the ass that Klonoa's face is a solid white with no shading whatsoever
>Outlines for character models? Who needs those when the game is BRIGHT BRIGHT BRIGHT