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6/27/2025, 1:41:23 AM
SS2 Autist here, probably played the base game 40-50 or so times not counting FMs, spent most of my day playing the remake and I definitely have mixed thoughts on the remaster
>Weapon animations are very good and they have great inertia when looking/moving but they're always out of sync with reloads and changing ammo and in general they're really easy to bug out if you swap ammo types
>Facial animations on enemies look nice for all of two seconds until the way they must be rigged causes them to spazz the fuck out, when I killed the Turnbull hybrid her worm came off her scalp and it looked retarded
>Some of the new animations added to stuff in general look like shit, particularly the legs on the protocol droids falling backwards, its like they're stop motion and it looks tacky anyway.
>For all the focus they put on new animations I had this moment during the SHODAN reveal where these little niggas were just stiff as a board when in the original they're animated during the cutscene
>The updated UI looks good (RIP MFD though) except for the new item icons, they look like total shit. It's really hard to tell what certain items are supposed to be at a glance, but that could just be that I'm so used to the OG
>They were pretty lazy in certain areas, the worms you can scoop into new beakers are the same as in vanilla and they look so out of place compared to the rest of the new models, and some items like the researchable Psi Booster don't even have a model.
>New character audio log portraits look good and they haven't done anything pozzed to them (yet anyway), in general a lot of the new item models and enemy models are very good and fit the aesthetic of the OG unlike shit like rebirth
(cont)
>Weapon animations are very good and they have great inertia when looking/moving but they're always out of sync with reloads and changing ammo and in general they're really easy to bug out if you swap ammo types
>Facial animations on enemies look nice for all of two seconds until the way they must be rigged causes them to spazz the fuck out, when I killed the Turnbull hybrid her worm came off her scalp and it looked retarded
>Some of the new animations added to stuff in general look like shit, particularly the legs on the protocol droids falling backwards, its like they're stop motion and it looks tacky anyway.
>For all the focus they put on new animations I had this moment during the SHODAN reveal where these little niggas were just stiff as a board when in the original they're animated during the cutscene
>The updated UI looks good (RIP MFD though) except for the new item icons, they look like total shit. It's really hard to tell what certain items are supposed to be at a glance, but that could just be that I'm so used to the OG
>They were pretty lazy in certain areas, the worms you can scoop into new beakers are the same as in vanilla and they look so out of place compared to the rest of the new models, and some items like the researchable Psi Booster don't even have a model.
>New character audio log portraits look good and they haven't done anything pozzed to them (yet anyway), in general a lot of the new item models and enemy models are very good and fit the aesthetic of the OG unlike shit like rebirth
(cont)
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