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6/26/2025, 4:46:42 PM
made some nice progress yesterday
>changed it so enemy animations don't reset when you land a normal attack. Not sure about this yet, but it makes the game harder which might be cool
>fixed a "bug" where you could do parries by mashing the block button as if it were Sekiro
>improved the dialog system so there's a pause everytime there's a punctuation sign
also got some friends at my place and they tried the game. The feedback was quite positive: they noticed the hitstop right away and liked it, plus they were able to climb ledges without any effort nor me explaining them the mechanic, which is nice.
>changed it so enemy animations don't reset when you land a normal attack. Not sure about this yet, but it makes the game harder which might be cool
>fixed a "bug" where you could do parries by mashing the block button as if it were Sekiro
>improved the dialog system so there's a pause everytime there's a punctuation sign
also got some friends at my place and they tried the game. The feedback was quite positive: they noticed the hitstop right away and liked it, plus they were able to climb ledges without any effort nor me explaining them the mechanic, which is nice.
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