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Anonymous /vrpg/3752405#3809203
7/21/2025, 4:13:19 PM
Next is dealing with an issue with this map. This is the backalley in Mahabre. When I go there my FPS slows to an absolute crawl, does anyone else have this problem? I did some tinkering and I found out its due to all the tiles circled in red. These create a shadow effect to depict the shadows made by the buildings in the map. But each tile is its own separate event which apparently eats up a lot of resources.

An easy solution would be to simply get rid of the shadow tiles buuuuuuuuuut I feel like that would be diminishing the game. I want the mod to build upon the game by adding things to it, not taking them away (unless it's a bug of course.) A previous attempt to fix it I had was to make the shadows invisible when they're offscreen, but it didn't work. It seems to be the event themselves that cause the slowdown rather than the presense of shadows. An idea I had was to try to simply make larger shadow sprites so less of them need to be used to complete the effect. Fewer events eating up resources = less FPS slowdown? Or maybe I can get rid of the slowdown altogether this way, since the map ran just fine when I got rid of the shadow tiles.