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7/20/2025, 6:47:36 AM
>>11882535
>>11882535
Doing something like what NightDive does, which is use an engine as a middle ground for the console/controls and port the PC versions would be the better option. People right now are playing System Shock 2 on the Switch and PS4/5.
2001-2003 era PC games are not some impossible to port games. It's a better idea to port the complete PC versions than to try to build off of incomplete source code.
The main reason is because:
1. Blobber is cheap.
2. they can modernize it with modern graphics/gameplay
They see these games as outdated graphically and mechanically and not worth preserving. That's really the reason. They don't think modern gamers will play them.
>>11882535
Doing something like what NightDive does, which is use an engine as a middle ground for the console/controls and port the PC versions would be the better option. People right now are playing System Shock 2 on the Switch and PS4/5.
2001-2003 era PC games are not some impossible to port games. It's a better idea to port the complete PC versions than to try to build off of incomplete source code.
The main reason is because:
1. Blobber is cheap.
2. they can modernize it with modern graphics/gameplay
They see these games as outdated graphically and mechanically and not worth preserving. That's really the reason. They don't think modern gamers will play them.
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