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7/10/2025, 6:03:44 AM
>>96051936
Yes one of those things that distinguishes between attributes of the card and attributes of the object
Power and toughness are 'hidden' on non-creatures until they become creatures. They do not have a power or toughness as far as any in-game interaction cares, but their power/toughness still exist as characteristics of the card and can be modified when they are not creatures, which is treated as though it doesn't exist until it becomes a creature
And some cards actually rely on this nonsensical interaction where the game explicitly says non-creatures don't have a power/toughness, yet they still actually have a power/toughness and you continue to track it and its modifiers because they CAN apply once it becomes a creature.
Veteran motorist gives a vehicle +1/+1 when it crews it. But that trigger resolves before the crew ability resolves and the vehicle becomes a creature. So you're giving +1/+1 to a non-creature artifact, which later becomes a creature.
>208.3. A noncreature permanent has no power or toughness, even if it’s a card with a power and toughness printed on it (such as a Vehicle). A noncreature object not on the battlefield has power or toughness only if it has a power and toughness printed on it.
>208.3a If an effect would be created that sets the base power and/or toughness of a noncreature permanent, or otherwise modifies its power and/or toughness, that effect is created even though it doesn’t do anything unless that permanent becomes a creature.
Yes one of those things that distinguishes between attributes of the card and attributes of the object
Power and toughness are 'hidden' on non-creatures until they become creatures. They do not have a power or toughness as far as any in-game interaction cares, but their power/toughness still exist as characteristics of the card and can be modified when they are not creatures, which is treated as though it doesn't exist until it becomes a creature
And some cards actually rely on this nonsensical interaction where the game explicitly says non-creatures don't have a power/toughness, yet they still actually have a power/toughness and you continue to track it and its modifiers because they CAN apply once it becomes a creature.
Veteran motorist gives a vehicle +1/+1 when it crews it. But that trigger resolves before the crew ability resolves and the vehicle becomes a creature. So you're giving +1/+1 to a non-creature artifact, which later becomes a creature.
>208.3. A noncreature permanent has no power or toughness, even if it’s a card with a power and toughness printed on it (such as a Vehicle). A noncreature object not on the battlefield has power or toughness only if it has a power and toughness printed on it.
>208.3a If an effect would be created that sets the base power and/or toughness of a noncreature permanent, or otherwise modifies its power and/or toughness, that effect is created even though it doesn’t do anything unless that permanent becomes a creature.
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