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Anonymous /tg/96231429#96234772
8/2/2025, 6:17:10 PM
What fresh concepts, new races, companion archetypes, quest formats, weapons, perks, or any other game elements, would you like to see in a terraformed high fantasy world cyoa where players fight and explore for the amusement (or in rebellion) of god-like alien producers?”

These are the things we already have on the list:

>Join-a-Faction start: serve one year as an elite grunt for gear and status
>Classic tropes deliberately mis-read by the 'Show-Runners' (e.g., a “rescue the princess” fiasco)
>Horde-Slaying expedition to stem monster tides
>Gladiator-arena prize-fighter arcs and “prove-the-crazy-explorer-right” adventures
>Eight-foot pale “Northmen” who can induct worthy mortals to become them
>Traditional Lizardfolk,
>Sirens,
>Colonial tree-folk spawned from a world-tree offshoot
>Dreamscape oddities: sky whales, nightmare waifu-skins, more
>Frog-girls and dark-elf monster-girl variants
>“Licorn” ( unicorn with a beret)
>Swift Dúnedain-style ranger war-band
>Rival / brother-in-arms who pushes the protagonist
>Nightmare-in-disguise trying (poorly) to pass as normal
>Lore-spilling Jester-Demons offering buff masks
>Semi-auto crossbow that snap-shifts into a battle-axe
>Bio-metallic, living-steel morphing blades
> Eternal Youth: default and free
>Not being 'fake' adventure. Real missions working against aliens, not playing their game.

I will also accept 'REE no don't do that one, you'll ruin it!' complaints on already given ideas. Otherwise I'll try to incorporate everything. Doc file sits at 130k words right now but a hard kill your darlings pass will probably take it down to ~90k aka about a 20 page cyoa but early in the process so that might change. Lots of room to change existing content to match requests.