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8/6/2025, 4:47:32 PM
>>534182061
>>534178691
these are the "retvrn 2 unity standard" settings that will basically make liltoon a filamented pbr shader
Unity pbr shaders usually use smoothness instead of roughness but smoothness is just roughness inverted
so if you ever get a roughness texture you just need to invert the texture in photoshop/gimp/krita whatever to turn it into a smoothness texture
>>534178691
these are the "retvrn 2 unity standard" settings that will basically make liltoon a filamented pbr shader
Unity pbr shaders usually use smoothness instead of roughness but smoothness is just roughness inverted
so if you ever get a roughness texture you just need to invert the texture in photoshop/gimp/krita whatever to turn it into a smoothness texture
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