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7/18/2025, 1:07:24 PM
>>715772005
Don't mention criticism ever. You may take criticism into consideration but never respond to it. The more you poke at your audience, good or bad, the more they will try to influence you, good or bad. Stick to your own guns.
Alternatively, act like a Japanese game dev and respond to criticism by doing a really arbitrary thing to your game that no one wanted yet it's exactly what people wanted with no elaboration.
Don't mention criticism ever. You may take criticism into consideration but never respond to it. The more you poke at your audience, good or bad, the more they will try to influence you, good or bad. Stick to your own guns.
Alternatively, act like a Japanese game dev and respond to criticism by doing a really arbitrary thing to your game that no one wanted yet it's exactly what people wanted with no elaboration.
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