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Anonymous /v/713456569#713457543
6/23/2025, 9:13:34 PM
TOTK as a game is fine, as a sequel to BOTW it is a complete piece of shit
>Did nothing to fix the combat issues (damage calculation, Flurry Rush, healing system)
>Shrines have the same problem as BOTW, they're too short, too simple, and there are too many of them
>Depths is the same assets over and over and over again and with all the walls and shit it just feels like you're navigating a shitty maze. Only reason to go down there is for the old Amiibo costume pieces.
>Sky Islands can be fun but there just isn't enough of them, and more often than not they use the same solution multiple times (build the obvious machine they want you to build then move on)
>Nobody remembers who the fuck you are on land except some of the main story characters, making BOTW feel
>Dungeons still fucking suck ass
Now with all that out of the way, if you're a power player TotK is even worse.
>Vast majority of shrines can be cheesed with Recall/stacking shit and jumping, it's all block stacking puzzles.
>Fastest way to travel is using the gliders which are easy to spawn and stand on mid-air, or using the airbike, which trivializes every puzzle as well as all forms of traversal
>Story is once again disjointed and not told very well. ANOTHER fucking ancient hyper advanced civilization? And all the cool shit from the OTHER ancient hyper advanced civilization (Guardians, etc.) disappears?
>Menus to attach weapon parts/bow items fucking sucks.
>No matter what type of weird shit you attach to your bow/sword, it always boils down to getting the highest damage part/bombs

I somehow managed to enjoy playing through BOTW twice, finally going through it now on Switch 2 because it runs/loads faster than on Yuzu. But after I play this once there's no way I'm ever coming back to it. Do all those shitty shrines, all these lightroots, are you kidding me?