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7/17/2025, 7:52:15 PM
>>510644856
DDT did not cause the silent spring.
DDT did not cause the silent spring.
7/2/2025, 8:09:46 PM
>>529670013
As a person who likes both:
In general, the scale of a threat marines are dealing with is much larger, as you are blasting through literal hordes on nid warriors, lictors, rubrics, sorcerers and terminators, on top of your usual chaff. Like a 1k sons sorcerer or a biovore would be an equivalent of an Orthus Offensive boss, scale-wise.
However, the problem is that the defensive design of SM2 combat makes you feel much weaker than a reject in DT. At the end of the day, while the enemies in SM2 are much larger, we are also playing as marines, which means that from a gameplay feel perspective- the combat feels exactly the same, but not really, since your weapons are less deadly and enemies are tankier, which leads to your characters feeling much weaker than they are. SM2 in general has asinine class, enemy and weapon balance. Like it's way worse than DT as far as player power balance is concerned.
As a person who likes both:
In general, the scale of a threat marines are dealing with is much larger, as you are blasting through literal hordes on nid warriors, lictors, rubrics, sorcerers and terminators, on top of your usual chaff. Like a 1k sons sorcerer or a biovore would be an equivalent of an Orthus Offensive boss, scale-wise.
However, the problem is that the defensive design of SM2 combat makes you feel much weaker than a reject in DT. At the end of the day, while the enemies in SM2 are much larger, we are also playing as marines, which means that from a gameplay feel perspective- the combat feels exactly the same, but not really, since your weapons are less deadly and enemies are tankier, which leads to your characters feeling much weaker than they are. SM2 in general has asinine class, enemy and weapon balance. Like it's way worse than DT as far as player power balance is concerned.
5/31/2025, 9:17:55 PM
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