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8/1/2025, 7:56:13 AM
>>533481732
Anon that's a jiangshi that I had to feed literally 3000 fresh corpses before he turned into that demon, and every time I send him out to fight 10k point raids he goes berserk from all the killing and attacks my colony with that intensity and he won't stop until his legs are gone or his head comes off, not to mention he is completely immune to conventional weapons. That bastard is legitimately equivalent to the final boss of the mod lotl jiangshis are from. MoeLotl does have incredibly ridiculous skills that easily obliterates anything non-mech by the endgame but they need serious investment and time to reach that pinnacle. This applies to a lot of HAR races because their philosophy is usually giving you rewards for engaging with their mechanics, usually a tier stronger above the highest level tech in vanilla, making them grossly overpowered compared to vanilla in the endgame. If you compare their raw stats to vanilla pawns they are often worse in a lot of aspects. The only races I've played with that are simply stronger than baseliners in their raw stats are Wolfein and Dragonian, having double to quintuple the market value of humans in return.
Using that clip to show how crazy they are is false advertising because you don't know how much of a headache lotl jiangshis are to manage, so here's one clip of their broken skill you can use as a real example. Note that to get this skill you need to go back and forth to their faction or call traders from them to buy five books, completely RNG in spawning, worth 20000~ silver in total, and slow bake six Qi Pills by burning 160 over 10 days each using a cauldron that costs 4500 silver to construct. It's faster and cheaper to make a gene engineered bionic soldier with biotech and you'll probably get the same result in 10k point raids, albeit not with mere two taps of a button
Anon that's a jiangshi that I had to feed literally 3000 fresh corpses before he turned into that demon, and every time I send him out to fight 10k point raids he goes berserk from all the killing and attacks my colony with that intensity and he won't stop until his legs are gone or his head comes off, not to mention he is completely immune to conventional weapons. That bastard is legitimately equivalent to the final boss of the mod lotl jiangshis are from. MoeLotl does have incredibly ridiculous skills that easily obliterates anything non-mech by the endgame but they need serious investment and time to reach that pinnacle. This applies to a lot of HAR races because their philosophy is usually giving you rewards for engaging with their mechanics, usually a tier stronger above the highest level tech in vanilla, making them grossly overpowered compared to vanilla in the endgame. If you compare their raw stats to vanilla pawns they are often worse in a lot of aspects. The only races I've played with that are simply stronger than baseliners in their raw stats are Wolfein and Dragonian, having double to quintuple the market value of humans in return.
Using that clip to show how crazy they are is false advertising because you don't know how much of a headache lotl jiangshis are to manage, so here's one clip of their broken skill you can use as a real example. Note that to get this skill you need to go back and forth to their faction or call traders from them to buy five books, completely RNG in spawning, worth 20000~ silver in total, and slow bake six Qi Pills by burning 160 over 10 days each using a cauldron that costs 4500 silver to construct. It's faster and cheaper to make a gene engineered bionic soldier with biotech and you'll probably get the same result in 10k point raids, albeit not with mere two taps of a button
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