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7/3/2025, 5:12:46 PM
>>2928558
>Holy shit anon, go adjust your bed.
>>2928562
>I was playing around with the web UI on port 80 and accidentally deleted the bed mesh data
>>2928570
>I looked up how to re-run the bed mesh test so that should be OK now
the thing is as far as I can tell the bed mesh is exactly the same as it was before I re-ran the test grid. (pic related is the new one) How do I actually improve it? The bed auto-levels (has 4 steppers under the build platform) and I assume when it runs the bed mesh sequence it would adjust the bed leveling to minimize the difference between the high and low points. Like in this case it looks like it could make the whole back of the bed lower and it would even it out somewhat, that way it has to do less active height adjustment while printing.
>> TLDR: How do I level the build plate/make my bed mesh better on a machine that does this automatically? Or is there even any point in doing this? Please excuse my ignorance
As a side question: How much overlap is there between automatic bed leveling and using a bed mesh to actively adjust the bed height while printing? At first I was imagining them as 2 separate things. The auto leveling makes the print bed flat, and the active bed adjustment "simulates" making the surface smooth by compensating for the actual physical high and low points that no amount of leveling could possibly fix. Key point here is the difference between "flat" and "smooth" (not counting textured beds of course)
But now I'm wondering if the 2 things are more tightly connected? Maybe the auto leveling basically minimizes the difference between the high and low points (not caring if this means the surface isn't actually "flat") and the bed mesh/dynamic build height manages the lack of flatness and smoothness at the same time.
>Holy shit anon, go adjust your bed.
>>2928562
>I was playing around with the web UI on port 80 and accidentally deleted the bed mesh data
>>2928570
>I looked up how to re-run the bed mesh test so that should be OK now
the thing is as far as I can tell the bed mesh is exactly the same as it was before I re-ran the test grid. (pic related is the new one) How do I actually improve it? The bed auto-levels (has 4 steppers under the build platform) and I assume when it runs the bed mesh sequence it would adjust the bed leveling to minimize the difference between the high and low points. Like in this case it looks like it could make the whole back of the bed lower and it would even it out somewhat, that way it has to do less active height adjustment while printing.
>> TLDR: How do I level the build plate/make my bed mesh better on a machine that does this automatically? Or is there even any point in doing this? Please excuse my ignorance
As a side question: How much overlap is there between automatic bed leveling and using a bed mesh to actively adjust the bed height while printing? At first I was imagining them as 2 separate things. The auto leveling makes the print bed flat, and the active bed adjustment "simulates" making the surface smooth by compensating for the actual physical high and low points that no amount of leveling could possibly fix. Key point here is the difference between "flat" and "smooth" (not counting textured beds of course)
But now I'm wondering if the 2 things are more tightly connected? Maybe the auto leveling basically minimizes the difference between the high and low points (not caring if this means the surface isn't actually "flat") and the bed mesh/dynamic build height manages the lack of flatness and smoothness at the same time.
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