Search Results

Found 1 results for "258d14c39fa40e58d5ff3c2a1ea8553a" across all boards searching md5.

Anonymous /v/716049515#716083089
7/21/2025, 10:36:22 PM
>>716068393
>why is rolling as a defensive mechanic in a game a bad thing?
Rolling 10 times in a row looks retarded
Enemy designs which encourage the player to roll 10 times in a row make the player look retarded
Super fast roll recovery and low stamina costs which allow the player to roll 10 times in a row encourage enemy designs which prompt the player to roll 10 times in a row which leads to your gameplay looking retarded
Trying to make a game harder purely by making the timing of the roll button stricter while the player is rolling 10 times in a row is not an interesting way of creating a challenge

The cycle of making rolls better and cheaper, then making enemy attack animations more frequent and more misleading to compensate for the better and cheaper rolls, then making rolls better and cheaper again to compensate for the more frequent and more misleading animations needs to end