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6/30/2025, 10:16:55 AM
>>529367172
unless this stupid troll corners me again. Blinking here has a good chance landing me in the heavily trapped treasure room.
>>529364318
yeah, it's tense. Normal roguelike tactics like I know from DCSS don't help that much because enemies don't really swarm you. Almost all enemies can be compared to uniques in terms of threat level. The tradeoff seems to me that the player has much more tools with spells, the environment, stealth and eventually items. At least the runs are much shorter and the game small enough that you don't need a wiki so one can learn much of it quickly
unless this stupid troll corners me again. Blinking here has a good chance landing me in the heavily trapped treasure room.
>>529364318
yeah, it's tense. Normal roguelike tactics like I know from DCSS don't help that much because enemies don't really swarm you. Almost all enemies can be compared to uniques in terms of threat level. The tradeoff seems to me that the player has much more tools with spells, the environment, stealth and eventually items. At least the runs are much shorter and the game small enough that you don't need a wiki so one can learn much of it quickly
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