Search Results
8/1/2025, 1:08:31 AM
>>96223712
>Families:
Basics (free), depot, home, wall, generator, factory, shipyard, armory(paid by boon).
>Other boons:
Economic approach, defensive approach, training, blurry boundaries, positive verticality, a head start of two, brick horizons. Auxiliary approach and deep training (bonus)
>Shadows
Flask and scapel.
>Challenge
Space.
Booming civilization, focused on defence and economy for later, exponential growth. Was going for a standard medieval/fantasy but pivoted midway for space.
Anemic for a RTS CYOA to be honest, could have more choices.
>Families:
Basics (free), depot, home, wall, generator, factory, shipyard, armory(paid by boon).
>Other boons:
Economic approach, defensive approach, training, blurry boundaries, positive verticality, a head start of two, brick horizons. Auxiliary approach and deep training (bonus)
>Shadows
Flask and scapel.
>Challenge
Space.
Booming civilization, focused on defence and economy for later, exponential growth. Was going for a standard medieval/fantasy but pivoted midway for space.
Anemic for a RTS CYOA to be honest, could have more choices.
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