Search Results
7/3/2025, 4:35:42 PM
>>105780632
This might end your thread but...
Bad take from Notch considering he used LWJGL + Java for Minecraft, which packs in quite a few engine-like features (lots of OpenGL helpers, instant multi-platform).
LWJGL is higher level than SDL, closer to a Raylib for Java.
Minecraft mostly started as a 3D array of cubes using the OpenGL procedural pipeline in LWJGL.
I competed in Ludum Dares with Notch before Minecraft was a thing, so I remember the technology quite vividly.
This might end your thread but...
Bad take from Notch considering he used LWJGL + Java for Minecraft, which packs in quite a few engine-like features (lots of OpenGL helpers, instant multi-platform).
LWJGL is higher level than SDL, closer to a Raylib for Java.
Minecraft mostly started as a 3D array of cubes using the OpenGL procedural pipeline in LWJGL.
I competed in Ludum Dares with Notch before Minecraft was a thing, so I remember the technology quite vividly.
Page 1