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6/24/2025, 2:27:43 AM
>>713481441
I ended up doing a new PC build recently with a 4060 ti 16GB card and felt like I made the bet call bang for buck because I can run the game with the hgih res texture pack and can run just fine at 60FPS even on the 12th gen i7 I've got as well. I tried framegen to see how it would look at 90fps but legit the ghosting/smearing kept irking me off.
I've put like ~150 hours into it, but legit the biggest issue is just from the same issues world had magnified even moreso. Lobby system is 2 layers of funky, you can't just -start- a hunt together for first time story clears and have to wait for the other side to get so far before you can jump in. You only get credit if you too saw the cutscene intro before joining a friend, and the worse of all is feeling like the game itself doesn't even warrant playing together at all. Fights are painfully easy solo, and become 3 minute mashpits of just stunlocking wound breaking something to death with others. Even the newest hunts don't do -enough- to shift power back into the monsters hands, the very gimmick of wounds ensures that you can just stun chain and animation break something where it can't do anything. Playing Akuma where you have a timer on wound breaks, and you having vastly smaller range, felt actually far more in line with how the game SHOULD be. In the end though it's just a silly little handicap that ends up worse then just attacking normally though but it was for sure worth the shake up for a while when everyone was running it for a week and the game felt its best as a result.
I ended up doing a new PC build recently with a 4060 ti 16GB card and felt like I made the bet call bang for buck because I can run the game with the hgih res texture pack and can run just fine at 60FPS even on the 12th gen i7 I've got as well. I tried framegen to see how it would look at 90fps but legit the ghosting/smearing kept irking me off.
I've put like ~150 hours into it, but legit the biggest issue is just from the same issues world had magnified even moreso. Lobby system is 2 layers of funky, you can't just -start- a hunt together for first time story clears and have to wait for the other side to get so far before you can jump in. You only get credit if you too saw the cutscene intro before joining a friend, and the worse of all is feeling like the game itself doesn't even warrant playing together at all. Fights are painfully easy solo, and become 3 minute mashpits of just stunlocking wound breaking something to death with others. Even the newest hunts don't do -enough- to shift power back into the monsters hands, the very gimmick of wounds ensures that you can just stun chain and animation break something where it can't do anything. Playing Akuma where you have a timer on wound breaks, and you having vastly smaller range, felt actually far more in line with how the game SHOULD be. In the end though it's just a silly little handicap that ends up worse then just attacking normally though but it was for sure worth the shake up for a while when everyone was running it for a week and the game felt its best as a result.
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