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Anonymous /vg/528563391#528570446
6/24/2025, 12:33:04 AM
>>528569605
Imagine that your entire deck is dykes. You have dykes, you have dykes 2 on gold, you have budget dykes on silver, you have diet dykes on bronze. You're just trying to edge your opponent out on over-statted cards every turn while getting in damage and then you finish with Kuon. Like read how ridiculously good this card is and how it gets overshadowed by dykes. Dazzling Runeknight is very consistently a 4/4 ward on 3, sometimes you Christmasland her going second after opening up with Witch's New Brew and get her on 2 which basically nothing in the game answers. Your deck just generates a metric fuckton of free removal and huge stat lines. And because you have wards for days, sword and forest often can't play through you to kill even if they hit all their cards.

There're two big issues here. The first one is that the deck has consistency issues because you have to open up both earth sigils and payoffs so it's prone to dying randomly the same way spell boost is prone to dying randomly while not being quite as good of a deck. The second issue is the artifact match up isn't winnable if the artifact player knows what they're doing because all 3 of their 5pp artifacts are relevant in the match up. Healing stops your aggro plan, direct damage skips wards, and 3 damage board wipes is exactly the number you have to hit to kill golems. It's one of the match ups where mech is actually relevant since your tempo is JUST slow enough that you can't kill them quite they're stabilizing.

It's solidly a tier 2 deck with the help of the busted rune legendaries but it has no potential to break into tier 1 right now.