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Anonymous /vg/528740835#529688909
7/2/2025, 9:49:49 PM
Getting some real mixed feelings from Forever Skies. The premise is nice, even though I'm not a fan of "you're sick, go get a cure" thing as a plot device to build tension. Didn't like it in Subnautica, didn't like it in Cyberpunk. It already is a life or death situation, and it kind of takes away from the little comfyness you have left.
And somehow this just doesn't grab me. I'm a sucker for the very beginnings of survival games, where you take stock of your new surroundings and figure out how to meet your basic needs for just long enough to make some progress. The race against the clock while learning about water collection and purification was neat.
But I dunno man, the airship looks lame and I'm just not quite feeling it yet. Also apparently parts of the map are procedurally generated and I hate that shit.